From a90ff87559e325bf8f1ccc43abf89a5206dfc4e1 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Fri, 26 Oct 2018 21:33:13 -0700
Subject: [PATCH] Add PlayerPostRespawnEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
new file mode 100644
index 000000000..31f34b548
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
@@ -0,0 +1,52 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+/**
+ * Fired after a player has respawned
+ */
+public class PlayerPostRespawnEvent extends PlayerEvent {
+ private final static HandlerList handlers = new HandlerList();
+ private final Location respawnedLocation;
+ private final boolean isBedSpawn;
+ public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
+ super(respawnPlayer);
+ this.respawnedLocation = respawnedLocation;
+ this.isBedSpawn = isBedSpawn;
+ }
+ /**
+ * Returns the location of the respawned player
+ *
+ * @return location of the respawned player
+ @NotNull
+ public Location getRespawnedLocation() {
+ return respawnedLocation.clone();
+ * Checks if the player respawned to their bed
+ * @return whether the player respawned to their bed
+ public boolean isBedSpawn() {
+ return isBedSpawn;
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ public static HandlerList getHandlerList() {
+}
--
2.25.1