Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0513-Add-zombie-targets-turtle-egg-config.patch

36 Zeilen
1.9 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 23 Aug 2020 15:47:34 +0200
Subject: [PATCH] Add zombie targets turtle egg config
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2021-06-17 10:37:27 +02:00
index 77e90a6b7d29ad989fd961e00a6fd97c7e5ec4fe..2252b9f36ea22a655592c6f176d18b70b7440e4e 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2021-06-15 15:20:52 +02:00
@@ -38,6 +38,11 @@ public class PaperWorldConfig {
2021-06-11 14:02:28 +02:00
}
}
2021-06-14 15:45:16 +02:00
2021-06-11 14:02:28 +02:00
+ public boolean zombiesTargetTurtleEggs = true;
+ private void zombiesTargetTurtleEggs() {
+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
+ }
2021-06-14 15:45:16 +02:00
+
public short keepLoadedRange;
private void keepLoadedRange() {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 46227aa96dce27570031d5390ececfdb91ec70d6..cf53e9c65e7e4bb90e94f3c46835eda8b2e19848 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
2021-06-14 15:45:16 +02:00
@@ -109,7 +109,7 @@ public class Zombie extends Monster {
2021-06-11 14:02:28 +02:00
@Override
protected void registerGoals() {
- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
+ if (level.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.addBehaviourGoals();