24 Zeilen
1.0 KiB
Diff
24 Zeilen
1.0 KiB
Diff
|
From 745b9a840a5cd1abf190a93a673f174d0c39aa3b Mon Sep 17 00:00:00 2001
|
||
|
From: Aikar <aikar@aikar.co>
|
||
|
Date: Thu, 31 Mar 2016 19:17:58 -0400
|
||
|
Subject: [PATCH] Do not load chunks for light checks
|
||
|
|
||
|
Should only happen for blocks on the edge that uses neighbors light level
|
||
|
(certain blocks). In that case, there will be 3-4 other neighbors to get a light level from.
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
||
|
index 207f53a9c3..b8fcfb6092 100644
|
||
|
--- a/src/main/java/net/minecraft/server/World.java
|
||
|
+++ b/src/main/java/net/minecraft/server/World.java
|
||
|
@@ -663,6 +663,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
||
|
if (blockposition.getY() >= 256) {
|
||
|
blockposition = new BlockPosition(blockposition.getX(), 255, blockposition.getZ());
|
||
|
}
|
||
|
+ if (!this.isLoaded(blockposition)) return 0; // Paper
|
||
|
|
||
|
return this.getChunkAtWorldCoords(blockposition).a(blockposition, i);
|
||
|
}
|
||
|
--
|
||
|
2.19.0
|
||
|
|