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Paper-Old/Spigot-Server-Patches/0057-Process-Entity-Chunk-Registration-on-Teleport.patch

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From 89b96e5996cd6fc49c4abe5e11a78d1ea8aebe84 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
2016-03-01 00:09:49 +01:00
Date: Thu, 3 Mar 2016 00:12:23 -0600
2016-01-04 07:23:17 +01:00
Subject: [PATCH] Process Entity Chunk Registration on Teleport
Fixes many issues with entities not being properly "switched" to their new chunk on teleport
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 3b29578..6fdfee6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -242,6 +242,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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// entity.world = ((CraftWorld) location.getWorld()).getHandle();
// Spigot end
entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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+ entity.world.entityJoinedWorld(entity, false); // Paper - Fix issues with entities not being switched to their new chunk
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// entity.setLocation() throws no event, and so cannot be cancelled
return true;
}
--
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2.7.1.windows.2
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