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Paper-Old/patches/server/0142-Basic-PlayerProfile-API.patch

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30 KiB
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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 15 Jan 2018 22:11:48 -0500
Subject: [PATCH] Basic PlayerProfile API
Establishes base extension of profile systems for future edits too
diff --git a/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
new file mode 100644
2022-07-19 08:06:59 +02:00
index 0000000000000000000000000000000000000000..3ff790cec1ad89caec4be64421dd7d51652be598
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
@@ -0,0 +1,399 @@
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+package com.destroystokyo.paper.profile;
+
+import io.papermc.paper.configuration.GlobalConfiguration;
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+import com.google.common.base.Charsets;
+import com.google.common.collect.Iterables;
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+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.properties.Property;
+import com.mojang.authlib.properties.PropertyMap;
+import net.minecraft.Util;
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+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.players.GameProfileCache;
+import org.apache.commons.lang3.Validate;
+import org.bukkit.configuration.serialization.SerializableAs;
+import org.bukkit.craftbukkit.configuration.ConfigSerializationUtil;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.profile.CraftPlayerTextures;
+import org.bukkit.craftbukkit.profile.CraftProfileProperty;
+import org.bukkit.profile.PlayerTextures;
+import org.jetbrains.annotations.NotNull;
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+
+import javax.annotation.Nonnull;
+import javax.annotation.Nullable;
+import java.util.*;
+import java.util.concurrent.CompletableFuture;
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+
+@SerializableAs("PlayerProfile")
+public class CraftPlayerProfile implements PlayerProfile, SharedPlayerProfile {
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+
+ private GameProfile profile;
+ private final PropertySet properties = new PropertySet();
+
+ public CraftPlayerProfile(CraftPlayer player) {
+ this.profile = player.getHandle().getGameProfile();
+ }
+
+ public CraftPlayerProfile(UUID id, String name) {
+ this.profile = new GameProfile(id, name);
+ }
+
+ public CraftPlayerProfile(GameProfile profile) {
+ Validate.notNull(profile, "GameProfile cannot be null!");
+ this.profile = profile;
+ }
+
+ @Override
+ public boolean hasProperty(String property) {
+ return profile.getProperties().containsKey(property);
+ }
+
+ @Override
+ public void setProperty(ProfileProperty property) {
+ String name = property.getName();
+ PropertyMap properties = profile.getProperties();
+ properties.removeAll(name);
+ properties.put(name, new Property(name, property.getValue(), property.getSignature()));
+ }
+
+ @Override
+ public CraftPlayerTextures getTextures() {
+ return new CraftPlayerTextures(this);
+ }
+
+ @Override
+ public void setTextures(@Nullable PlayerTextures textures) {
+ if (textures == null) {
+ this.removeProperty("textures");
+ } else {
+ CraftPlayerTextures craftPlayerTextures = new CraftPlayerTextures(this);
+ craftPlayerTextures.copyFrom(textures);
+ craftPlayerTextures.rebuildPropertyIfDirty();
+ }
+ }
+
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+ public GameProfile getGameProfile() {
+ return profile;
+ }
+
+ @Nullable
+ @Override
+ public UUID getId() {
+ return profile.getId();
+ }
+
+ @Override
+ @Deprecated(forRemoval = true)
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+ public UUID setId(@Nullable UUID uuid) {
+ GameProfile prev = this.profile;
+ this.profile = new GameProfile(uuid, prev.getName());
+ copyProfileProperties(prev, this.profile);
+ return prev.getId();
+ }
+
+ @Override
+ public UUID getUniqueId() {
+ return getId();
+ }
+
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+ @Nullable
+ @Override
+ public String getName() {
+ return profile.getName();
+ }
+
+ @Override
+ @Deprecated(forRemoval = true)
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+ public String setName(@Nullable String name) {
+ GameProfile prev = this.profile;
+ this.profile = new GameProfile(prev.getId(), name);
+ copyProfileProperties(prev, this.profile);
+ return prev.getName();
+ }
+
+ @Nonnull
+ @Override
+ public Set<ProfileProperty> getProperties() {
+ return properties;
+ }
+
+ @Override
+ public void setProperties(Collection<ProfileProperty> properties) {
+ properties.forEach(this::setProperty);
+ }
+
+ @Override
+ public void clearProperties() {
+ profile.getProperties().clear();
+ }
+
+ @Override
+ public boolean removeProperty(String property) {
+ return !profile.getProperties().removeAll(property).isEmpty();
+ }
+
+ @Nullable
+ @Override
+ public Property getProperty(String property) {
+ return Iterables.getFirst(this.profile.getProperties().get(property), null);
+ }
+
+ @Nullable
+ @Override
+ public void setProperty(@NotNull String propertyName, @Nullable Property property) {
+ PropertyMap properties = profile.getProperties();
+ properties.removeAll(propertyName);
+ if (property != null) {
+ properties.put(propertyName, property);
+ }
+ }
+
+ @Override
+ public @NotNull GameProfile buildGameProfile() {
+ GameProfile profile = new GameProfile(this.profile.getId(), this.profile.getName());
+ profile.getProperties().putAll(this.profile.getProperties());
+ return profile;
+ }
+
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+ @Override
+ public CraftPlayerProfile clone() {
+ CraftPlayerProfile clone = new CraftPlayerProfile(this.getId(), this.getName());
+ clone.setProperties(getProperties());
+ return clone;
+ }
+
+ @Override
+ public boolean isComplete() {
+ return profile.isComplete();
+ }
+
+ @Override
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+ public @NotNull CompletableFuture<PlayerProfile> update() {
+ return CompletableFuture.supplyAsync(() -> {
+ final CraftPlayerProfile clone = clone();
+ clone.complete(true);
+ return clone;
+ }, Util.PROFILE_EXECUTOR);
+ }
+
+ @Override
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+ public boolean completeFromCache() {
+ return completeFromCache(false, GlobalConfiguration.get().proxies.isProxyOnlineMode());
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+ }
+
+ public boolean completeFromCache(boolean onlineMode) {
+ return completeFromCache(false, onlineMode);
+ }
+
+ public boolean completeFromCache(boolean lookupUUID, boolean onlineMode) {
+ MinecraftServer server = MinecraftServer.getServer();
+ String name = profile.getName();
+ GameProfileCache userCache = server.getProfileCache();
+ if (profile.getId() == null) {
+ final GameProfile profile;
+ if (onlineMode) {
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+ profile = lookupUUID ? userCache.get(name).orElse(null) : userCache.getProfileIfCached(name);
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+ } else {
+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
+ }
+ if (profile != null) {
+ // if old has it, assume its newer, so overwrite, else use cached if it was set and ours wasn't
+ copyProfileProperties(this.profile, profile);
+ this.profile = profile;
+ }
+ }
+
+ if ((profile.getName() == null || !hasTextures()) && profile.getId() != null) {
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+ Optional<GameProfile> optProfile = userCache.get(this.profile.getId());
+ if (optProfile.isPresent()) {
+ GameProfile profile = optProfile.get();
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+ if (this.profile.getName() == null) {
+ // if old has it, assume its newer, so overwrite, else use cached if it was set and ours wasn't
+ copyProfileProperties(this.profile, profile);
+ this.profile = profile;
+ } else {
+ copyProfileProperties(profile, this.profile);
+ }
+ }
+ }
+ return this.profile.isComplete();
+ }
+
+ public boolean complete(boolean textures) {
+ return complete(textures, GlobalConfiguration.get().proxies.isProxyOnlineMode());
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+ }
+ public boolean complete(boolean textures, boolean onlineMode) {
+ MinecraftServer server = MinecraftServer.getServer();
+ boolean isCompleteFromCache = this.completeFromCache(true, onlineMode);
+ if (onlineMode && (!isCompleteFromCache || textures && !hasTextures())) {
+ GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
+ if (result != null) {
+ copyProfileProperties(result, this.profile, true);
+ }
+ if (this.profile.isComplete()) {
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+ server.getProfileCache().add(this.profile);
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+ }
+ }
+ return profile.isComplete() && (!onlineMode || !textures || hasTextures());
+ }
+
+ private static void copyProfileProperties(GameProfile source, GameProfile target) {
+ copyProfileProperties(source, target, false);
+ }
+
+ private static void copyProfileProperties(GameProfile source, GameProfile target, boolean clearTarget) {
+ PropertyMap sourceProperties = source.getProperties();
+ PropertyMap targetProperties = target.getProperties();
+ if (clearTarget) targetProperties.clear();
+ if (sourceProperties.isEmpty()) {
+ return;
+ }
+
+ for (Property property : sourceProperties.values()) {
+ targetProperties.removeAll(property.getName());
+ targetProperties.put(property.getName(), property);
+ }
+ }
+
+ private static ProfileProperty toBukkit(Property property) {
+ return new ProfileProperty(property.getName(), property.getValue(), property.getSignature());
+ }
+
+ public static PlayerProfile asBukkitCopy(GameProfile gameProfile) {
+ CraftPlayerProfile profile = new CraftPlayerProfile(gameProfile.getId(), gameProfile.getName());
+ copyProfileProperties(gameProfile, profile.profile);
+ return profile;
+ }
+
+ public static PlayerProfile asBukkitMirror(GameProfile profile) {
+ return new CraftPlayerProfile(profile);
+ }
+
+ public static Property asAuthlib(ProfileProperty property) {
+ return new Property(property.getName(), property.getValue(), property.getSignature());
+ }
+
+ public static GameProfile asAuthlibCopy(PlayerProfile profile) {
+ CraftPlayerProfile craft = ((CraftPlayerProfile) profile);
+ return asAuthlib(craft.clone());
+ }
+
+ public static GameProfile asAuthlib(PlayerProfile profile) {
+ CraftPlayerProfile craft = ((CraftPlayerProfile) profile);
+ return craft.getGameProfile();
+ }
+
+ @Override
+ public @NotNull Map<String, Object> serialize() {
+ Map<String, Object> map = new LinkedHashMap<>();
+ if (this.getId() != null) {
+ map.put("uniqueId", this.getId().toString());
+ }
+ if (this.getName() != null) {
+ map.put("name", getName());
+ }
+ if (!this.properties.isEmpty()) {
+ List<Object> propertiesData = new ArrayList<>();
+ for (ProfileProperty property : properties) {
+ propertiesData.add(CraftProfileProperty.serialize(new Property(property.getName(), property.getValue(), property.getSignature())));
+ }
+ map.put("properties", propertiesData);
+ }
+ return map;
+ }
+
+ public static CraftPlayerProfile deserialize(Map<String, Object> map) {
+ UUID uniqueId = ConfigSerializationUtil.getUuid(map, "uniqueId", true);
+ String name = ConfigSerializationUtil.getString(map, "name", true);
+
+ // This also validates the deserialized unique id and name (ensures that not both are null):
+ CraftPlayerProfile profile = new CraftPlayerProfile(uniqueId, name);
+
+ if (map.containsKey("properties")) {
+ for (Object propertyData : (List<?>) map.get("properties")) {
+ if (!(propertyData instanceof Map)) {
+ throw new IllegalArgumentException("Property data (" + propertyData + ") is not a valid Map");
+ }
+ Property property = CraftProfileProperty.deserialize((Map<?, ?>) propertyData);
+ profile.profile.getProperties().put(property.getName(), property);
+ }
+ }
+
+ return profile;
+ }
+
+ @Override
+ public boolean equals(Object obj) {
+ if (this == obj) return true;
+ if (!(obj instanceof CraftPlayerProfile otherProfile)) return false;
+ return Objects.equals(this.profile, otherProfile.profile);
+ }
+
+ @Override
+ public String toString() {
+ return "CraftPlayerProfile [uniqueId=" + getId() +
+ ", name=" + getName() +
+ ", properties=" + org.bukkit.craftbukkit.profile.CraftPlayerProfile.toString(this.profile.getProperties()) +
+ "]";
+ }
+
+ @Override
+ public int hashCode() {
+ return this.profile.hashCode();
+ }
+
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+ private class PropertySet extends AbstractSet<ProfileProperty> {
+
+ @Override
+ @Nonnull
+ public Iterator<ProfileProperty> iterator() {
+ return new ProfilePropertyIterator(profile.getProperties().values().iterator());
+ }
+
+ @Override
+ public int size() {
+ return profile.getProperties().size();
+ }
+
+ @Override
+ public boolean add(ProfileProperty property) {
+ setProperty(property);
+ return true;
+ }
+
+ @Override
+ public boolean addAll(Collection<? extends ProfileProperty> c) {
+ //noinspection unchecked
+ setProperties((Collection<ProfileProperty>) c);
+ return true;
+ }
+
+ @Override
+ public boolean contains(Object o) {
+ return o instanceof ProfileProperty && profile.getProperties().containsKey(((ProfileProperty) o).getName());
+ }
+
+ private class ProfilePropertyIterator implements Iterator<ProfileProperty> {
+ private final Iterator<Property> iterator;
+
+ ProfilePropertyIterator(Iterator<Property> iterator) {
+ this.iterator = iterator;
+ }
+
+ @Override
+ public boolean hasNext() {
+ return iterator.hasNext();
+ }
+
+ @Override
+ public ProfileProperty next() {
+ return toBukkit(iterator.next());
+ }
+
+ @Override
+ public void remove() {
+ iterator.remove();
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java b/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java
new file mode 100644
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index 0000000000000000000000000000000000000000..1459a1f99fe614d072a087cda18788cf13102645
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java
@@ -0,0 +1,31 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.*;
+import com.mojang.authlib.minecraft.MinecraftSessionService;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilEnvironment;
+
+import java.net.Proxy;
+
+public class PaperAuthenticationService extends YggdrasilAuthenticationService {
+ private final Environment environment;
+ public PaperAuthenticationService(Proxy proxy) {
+ super(proxy);
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+ this.environment = EnvironmentParser.getEnvironmentFromProperties().orElse(YggdrasilEnvironment.PROD.getEnvironment());
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+ }
+
+ @Override
+ public UserAuthentication createUserAuthentication(Agent agent) {
+ return new PaperUserAuthentication(this, agent);
+ }
+
+ @Override
+ public MinecraftSessionService createMinecraftSessionService() {
+ return new PaperMinecraftSessionService(this, this.environment);
+ }
+
+ @Override
+ public GameProfileRepository createProfileRepository() {
+ return new PaperGameProfileRepository(this, this.environment);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
new file mode 100644
index 0000000000000000000000000000000000000000..582c169c85ac66f1f9430f79042e4655f776c157
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
@@ -0,0 +1,18 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.Environment;
+import com.mojang.authlib.ProfileLookupCallback;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilGameProfileRepository;
+
+public class PaperGameProfileRepository extends YggdrasilGameProfileRepository {
+ public PaperGameProfileRepository(YggdrasilAuthenticationService authenticationService, Environment environment) {
+ super(authenticationService, environment);
+ }
+
+ @Override
+ public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
+ super.findProfilesByNames(names, agent, callback);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
new file mode 100644
index 0000000000000000000000000000000000000000..93d73c27340645c7502acafdc0b2cfbc1a759dd8
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
@@ -0,0 +1,30 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Environment;
+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.minecraft.MinecraftProfileTexture;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService;
+
+import java.util.Map;
+
+public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionService {
+ protected PaperMinecraftSessionService(YggdrasilAuthenticationService authenticationService, Environment environment) {
+ super(authenticationService, environment);
+ }
+
+ @Override
+ public Map<MinecraftProfileTexture.Type, MinecraftProfileTexture> getTextures(GameProfile profile, boolean requireSecure) {
+ return super.getTextures(profile, requireSecure);
+ }
+
+ @Override
+ public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
+ return super.fillProfileProperties(profile, requireSecure);
+ }
+
+ @Override
+ protected GameProfile fillGameProfile(GameProfile profile, boolean requireSecure) {
+ return super.fillGameProfile(profile, requireSecure);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java b/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java
new file mode 100644
index 0000000000000000000000000000000000000000..3cdd06d3af7ff94f1fe1a11b9a9275e17c695a38
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java
@@ -0,0 +1,12 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
+import java.util.UUID;
+
+public class PaperUserAuthentication extends YggdrasilUserAuthentication {
+ public PaperUserAuthentication(YggdrasilAuthenticationService authenticationService, Agent agent) {
+ super(authenticationService, UUID.randomUUID().toString(), agent);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/SharedPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/SharedPlayerProfile.java
new file mode 100644
index 0000000000000000000000000000000000000000..7ac27392a8647ef7d0dc78efe78703e993885017
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/SharedPlayerProfile.java
@@ -0,0 +1,23 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.properties.Property;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.UUID;
+
+public interface SharedPlayerProfile {
+
+ @Nullable UUID getUniqueId();
+
+ @Nullable String getName();
+
+ boolean removeProperty(@NotNull String property);
+
+ @Nullable Property getProperty(@NotNull String propertyName);
+
+ @Nullable void setProperty(@NotNull String propertyName, @Nullable Property property);
+
+ @NotNull GameProfile buildGameProfile();
+}
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diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index c9e169a6dca4dd8fe6e27a23deb410664a5d4466..e98276943e1690572b8f7bc54a259aa8340bae41 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
2021-06-12 13:18:01 +02:00
@@ -1,5 +1,7 @@
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package net.minecraft.server;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -24,6 +26,7 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
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import org.apache.commons.lang.exception.ExceptionUtils;
+import com.mojang.authlib.GameProfile;
import org.bukkit.Location;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.CraftWorld;
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -371,6 +374,10 @@ public final class MCUtil {
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return run.get();
}
+ public static PlayerProfile toBukkit(GameProfile profile) {
+ return CraftPlayerProfile.asBukkitMirror(profile);
+ }
+
/**
* Calculates distance between 2 entities
* @param e1
diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/minecraft/server/Main.java
index 45db9f1b1d19319e7f92bd4e61be9ea9b06dd5e5..151b13e257c09fc5c4bbccfc388b15ad76133909 100644
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--- a/src/main/java/net/minecraft/server/Main.java
+++ b/src/main/java/net/minecraft/server/Main.java
@@ -155,7 +155,7 @@ public class Main {
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}
File file = (File) optionset.valueOf("universe"); // CraftBukkit
- Services services = Services.create(new YggdrasilAuthenticationService(Proxy.NO_PROXY), file, optionset); // Paper
+ Services services = Services.create(new com.destroystokyo.paper.profile.PaperAuthenticationService(Proxy.NO_PROXY), file, optionset); // Paper
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// CraftBukkit start
String s = (String) Optional.ofNullable((String) optionset.valueOf("world")).orElse(dedicatedserversettings.getProperties().levelName);
LevelStorageSource convertable = LevelStorageSource.createDefault(file.toPath());
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
2022-07-27 21:49:24 +02:00
index 2a0cf0a8a79c09566c598197fc6f8c447d4bbd72..5e3bc0590e59770490b1c6c818d99be054214a8a 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -136,6 +136,17 @@ public class GameProfileCache {
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return this.operationCount.incrementAndGet();
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}
+ // Paper start
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+ public @Nullable GameProfile getProfileIfCached(String name) {
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+ GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT));
+ if (entry == null) {
+ return null;
+ }
+ entry.setLastAccess(this.getNextOperation());
+ return entry.getProfile();
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+ }
+ // Paper end
+
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public Optional<GameProfile> get(String name) {
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String s1 = name.toLowerCase(Locale.ROOT);
GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 75b9d496860d7f3a9d5f680cbdfe89860286522e..7013b11fc0cd5fbb5a7e62be45d84d54d3052237 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -244,6 +244,9 @@ import org.yaml.snakeyaml.error.MarkedYAMLException;
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import net.md_5.bungee.api.chat.BaseComponent; // Spigot
+import javax.annotation.Nullable; // Paper
+import javax.annotation.Nonnull; // Paper
+
public final class CraftServer implements Server {
private final String serverName = "Paper"; // Paper
private final String serverVersion;
@@ -284,6 +287,7 @@ public final class CraftServer implements Server {
static {
ConfigurationSerialization.registerClass(CraftOfflinePlayer.class);
ConfigurationSerialization.registerClass(CraftPlayerProfile.class);
+ ConfigurationSerialization.registerClass(com.destroystokyo.paper.profile.CraftPlayerProfile.class); // Paper
CraftItemFactory.instance();
}
@@ -2596,5 +2600,37 @@ public final class CraftServer implements Server {
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public boolean suggestPlayerNamesWhenNullTabCompletions() {
return io.papermc.paper.configuration.GlobalConfiguration.get().commands.suggestPlayerNamesWhenNullTabCompletions;
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}
+
+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nonnull UUID uuid) {
+ return createProfile(uuid, null);
+ }
+
+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nonnull String name) {
+ return createProfile(null, name);
+ }
+
+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nullable UUID uuid, @Nullable String name) {
+ Player player = uuid != null ? Bukkit.getPlayer(uuid) : (name != null ? Bukkit.getPlayerExact(name) : null);
+ if (player != null) return new com.destroystokyo.paper.profile.CraftPlayerProfile((CraftPlayer) player);
+
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(uuid, name);
+ }
+
+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfileExact(@Nullable UUID uuid, @Nullable String name) {
+ Player player = uuid != null ? Bukkit.getPlayer(uuid) : (name != null ? Bukkit.getPlayerExact(name) : null);
+ if (player == null) return new com.destroystokyo.paper.profile.CraftPlayerProfile(uuid, name);
+
+ if (Objects.equals(uuid, player.getUniqueId()) && Objects.equals(name, player.getName())) {
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile((CraftPlayer) player);
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+ }
+
+ final com.mojang.authlib.GameProfile profile = new com.mojang.authlib.GameProfile(uuid, name);
+ profile.getProperties().putAll(((CraftPlayer)player).getHandle().getGameProfile().getProperties());
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(profile);
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+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
index 9edc5e73819e0b55372f77c5e292eece74d837c7..9001c9dc68dc05944eb839c3354bea29249daa92 100644
--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
@@ -27,7 +27,7 @@ import org.bukkit.profile.PlayerProfile;
import org.bukkit.profile.PlayerTextures;
@SerializableAs("PlayerProfile")
-public final class CraftPlayerProfile implements PlayerProfile {
+public final class CraftPlayerProfile implements PlayerProfile, com.destroystokyo.paper.profile.SharedPlayerProfile { // Paper
@Nonnull
public static GameProfile validateSkullProfile(@Nonnull GameProfile gameProfile) {
@@ -92,8 +92,10 @@ public final class CraftPlayerProfile implements PlayerProfile {
}
}
- void removeProperty(String propertyName) {
- this.properties.removeAll(propertyName);
+ // Paper start - change return value for shared interface
+ public boolean removeProperty(String propertyName) {
+ return !this.properties.removeAll(propertyName).isEmpty();
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+ // Paper end
}
void rebuildDirtyProperties() {
@@ -236,6 +238,7 @@ public final class CraftPlayerProfile implements PlayerProfile {
@Override
public Map<String, Object> serialize() {
+ // Paper - diff on change
Map<String, Object> map = new LinkedHashMap<>();
if (this.uniqueId != null) {
map.put("uniqueId", this.uniqueId.toString());
@@ -251,10 +254,12 @@ public final class CraftPlayerProfile implements PlayerProfile {
});
map.put("properties", propertiesData);
}
+ // Paper - diff on change
return map;
}
public static CraftPlayerProfile deserialize(Map<String, Object> map) {
+ // Paper - diff on change
UUID uniqueId = ConfigSerializationUtil.getUuid(map, "uniqueId", true);
String name = ConfigSerializationUtil.getString(map, "name", true);
@@ -270,7 +275,7 @@ public final class CraftPlayerProfile implements PlayerProfile {
profile.properties.put(property.getName(), property);
}
}
-
+ // Paper - diff on change
return profile;
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
index e5b61bc1f3a4bfccca386360c4920ffb8b768308..ab1fd3fb39bd40fb867432861462db5f866bce6f 100644
--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerTextures.java
@@ -48,7 +48,7 @@ public final class CraftPlayerTextures implements PlayerTextures {
}
}
- private final CraftPlayerProfile profile;
+ private final com.destroystokyo.paper.profile.SharedPlayerProfile profile; // Paper
// The textures data is loaded lazily:
private boolean loaded = false;
@@ -67,7 +67,7 @@ public final class CraftPlayerTextures implements PlayerTextures {
// GameProfiles (even if these modifications are later reverted).
private boolean dirty = false;
- CraftPlayerTextures(@Nonnull CraftPlayerProfile profile) {
+ public CraftPlayerTextures(@Nonnull com.destroystokyo.paper.profile.SharedPlayerProfile profile) { // Paper
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this.profile = profile;
}