package net.minecraft.server;
import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
public class BlockBloodStone extends Block {
public BlockBloodStone(int i, int j) {
super(i, j, Material.STONE);
}
// CraftBukkit start
public void doPhysics(World world, int i, int j, int k, int l) {
if (net.minecraft.server.Block.byId[l] != null && net.minecraft.server.Block.byId[l].isPowerSource()) {
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
int power = block.getBlockPower();
BlockRedstoneEvent event = new BlockRedstoneEvent(block, power, power);
world.getServer().getPluginManager().callEvent(event);
// CraftBukkit end