From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armour stands can move
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index ad3c2f4b448fe8a49c1c43374cd5cf14114c9b16..4870a6f9f894b2c9d0fea83dad0808ac6448f808 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -45,6 +45,7 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f rightArmPose;
public Vector3f leftLegPose;
public Vector3f rightLegPose;
+ public boolean canMove = true; // Paper
public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
super(entitytypes, world);
@@ -828,4 +829,13 @@ public class EntityArmorStand extends EntityLiving {
private EntitySize s(boolean flag) {
return flag ? EntityArmorStand.bp : (this.isBaby() ? EntityArmorStand.bq : this.getEntityType().l());
}
+
+ // Paper start
+ @Override
+ public void move(EnumMoveType moveType, Vec3D vec3d) {
+ if (this.canMove) {
+ super.move(moveType, vec3d);
+ }
+ // Paper end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 7d07f95e669a9da9f2d6f663a75c907e6c829a98..bf2749fd724ac7b67fc0d5887aa307745c5f1835 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -228,4 +228,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean hasEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) {
return (getHandle().disabledSlots & (1 << CraftEquipmentSlot.getNMS(equipmentSlot).getSlotFlag() + lockType.ordinal() * 8)) != 0;
+ public boolean canMove() {
+ return getHandle().canMove;
+ public void setCanMove(boolean move) {
+ getHandle().canMove = move;