139 Zeilen
3.8 KiB
Java
139 Zeilen
3.8 KiB
Java
|
package net.minecraft.server;
|
||
|
|
||
|
import java.util.ArrayList;
|
||
|
import java.util.List;
|
||
|
|
||
|
public class PlayerManager {
|
||
|
|
||
|
private List a = new ArrayList();
|
||
|
private PlayerList b = new PlayerList();
|
||
|
private List c = new ArrayList();
|
||
|
private MinecraftServer d;
|
||
|
|
||
|
public PlayerManager(MinecraftServer minecraftserver) {
|
||
|
this.d = minecraftserver;
|
||
|
}
|
||
|
|
||
|
public void a() {
|
||
|
for (int i = 0; i < this.c.size(); ++i) {
|
||
|
((PlayerInstance) this.c.get(i)).a();
|
||
|
}
|
||
|
|
||
|
this.c.clear();
|
||
|
}
|
||
|
|
||
|
private PlayerInstance a(int i, int j, boolean flag) {
|
||
|
long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
|
||
|
PlayerInstance playerinstance = (PlayerInstance) this.b.a(k);
|
||
|
|
||
|
if (playerinstance == null && flag) {
|
||
|
playerinstance = new PlayerInstance(this, i, j);
|
||
|
this.b.a(k, playerinstance);
|
||
|
}
|
||
|
|
||
|
return playerinstance;
|
||
|
}
|
||
|
|
||
|
public void a(int i, int j, int k) {
|
||
|
int l = i >> 4;
|
||
|
int i1 = k >> 4;
|
||
|
PlayerInstance playerinstance = this.a(l, i1, false);
|
||
|
|
||
|
if (playerinstance != null) {
|
||
|
playerinstance.a(i & 15, j, k & 15);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void a(EntityPlayer entityplayer) {
|
||
|
int i = (int) entityplayer.locX >> 4;
|
||
|
int j = (int) entityplayer.locZ >> 4;
|
||
|
|
||
|
entityplayer.d = entityplayer.locX;
|
||
|
entityplayer.e = entityplayer.locZ;
|
||
|
|
||
|
for (int k = i - 10; k <= i + 10; ++k) {
|
||
|
for (int l = j - 10; l <= j + 10; ++l) {
|
||
|
this.a(k, l, true).a(entityplayer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.a.add(entityplayer);
|
||
|
}
|
||
|
|
||
|
public void b(EntityPlayer entityplayer) {
|
||
|
int i = (int) entityplayer.d >> 4;
|
||
|
int j = (int) entityplayer.e >> 4;
|
||
|
|
||
|
for (int k = i - 10; k <= i + 10; ++k) {
|
||
|
for (int l = j - 10; l <= j + 10; ++l) {
|
||
|
PlayerInstance playerinstance = this.a(k, l, false);
|
||
|
|
||
|
if (playerinstance != null) {
|
||
|
playerinstance.b(entityplayer);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.a.remove(entityplayer);
|
||
|
}
|
||
|
|
||
|
private boolean a(int i, int j, int k, int l) {
|
||
|
int i1 = i - k;
|
||
|
int j1 = j - l;
|
||
|
|
||
|
return i1 >= -10 && i1 <= 10 ? j1 >= -10 && j1 <= 10 : false;
|
||
|
}
|
||
|
|
||
|
public void c(EntityPlayer entityplayer) {
|
||
|
int i = (int) entityplayer.locX >> 4;
|
||
|
int j = (int) entityplayer.locZ >> 4;
|
||
|
double d0 = entityplayer.d - entityplayer.locX;
|
||
|
double d1 = entityplayer.e - entityplayer.locZ;
|
||
|
double d2 = d0 * d0 + d1 * d1;
|
||
|
|
||
|
if (d2 >= 64.0D) {
|
||
|
int k = (int) entityplayer.d >> 4;
|
||
|
int l = (int) entityplayer.e >> 4;
|
||
|
int i1 = i - k;
|
||
|
int j1 = j - l;
|
||
|
|
||
|
if (i1 != 0 || j1 != 0) {
|
||
|
for (int k1 = i - 10; k1 <= i + 10; ++k1) {
|
||
|
for (int l1 = j - 10; l1 <= j + 10; ++l1) {
|
||
|
if (!this.a(k1, l1, k, l)) {
|
||
|
this.a(k1, l1, true).a(entityplayer);
|
||
|
}
|
||
|
|
||
|
if (!this.a(k1 - i1, l1 - j1, i, j)) {
|
||
|
PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false);
|
||
|
|
||
|
if (playerinstance != null) {
|
||
|
playerinstance.b(entityplayer);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
entityplayer.d = entityplayer.locX;
|
||
|
entityplayer.e = entityplayer.locZ;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public int b() {
|
||
|
return 144;
|
||
|
}
|
||
|
|
||
|
static MinecraftServer a(PlayerManager playermanager) {
|
||
|
return playermanager.d;
|
||
|
}
|
||
|
|
||
|
static PlayerList b(PlayerManager playermanager) {
|
||
|
return playermanager.b;
|
||
|
}
|
||
|
|
||
|
static List c(PlayerManager playermanager) {
|
||
|
return playermanager.c;
|
||
|
}
|
||
|
}
|