Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0504-Add-setMaxPlayers-API.patch

38 Zeilen
1.8 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 22 Aug 2020 23:59:30 +0200
Subject: [PATCH] Add #setMaxPlayers API
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 8c62367888af566dd9be4bb5cd301c26e0248e46..2f73f1f770e5e1fa422bec9c27e5bd10e86b7538 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2021-06-14 12:42:08 +02:00
@@ -142,7 +142,7 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
public final PlayerDataStorage playerIo;
private boolean doWhiteList;
private final RegistryAccess.RegistryHolder registryHolder;
- protected final int maxPlayers;
+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
private int viewDistance;
private boolean allowCheatsForAllPlayers;
2021-06-14 12:42:08 +02:00
private static final boolean ALLOW_LOGOUTIVATOR = false;
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2021-06-15 15:20:52 +02:00
index 407a91f64e040745dea17544d6b7c6d125866c62..c4d7ac8abd7d86e8a4e2d8a3340d04f8710e925c 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2021-06-14 12:42:08 +02:00
@@ -616,6 +616,13 @@ public final class CraftServer implements Server {
return this.playerList.getMaxPlayers();
2021-06-11 14:02:28 +02:00
}
+ // Paper start
+ @Override
+ public void setMaxPlayers(int maxPlayers) {
+ this.playerList.setMaxPlayers(maxPlayers);
+ }
+ // Paper end
+
// NOTE: These are dependent on the corresponding call in MinecraftServer
// so if that changes this will need to as well
@Override