81 Zeilen
4.2 KiB
Diff
81 Zeilen
4.2 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Cryptite <cryptite@gmail.com>
|
||
|
Date: Mon, 1 May 2023 16:22:43 -0500
|
||
|
Subject: [PATCH] Add PlayerShieldDisableEvent
|
||
|
|
||
|
Called whenever a players shield is disabled. This is mainly caused by
|
||
|
attacking players or monsters that carry axes.
|
||
|
|
||
|
The event, while similar to the PlayerItemCooldownEvent, offers other
|
||
|
behaviour and can hence not be implemented as a childtype of said event.
|
||
|
Specifically, cancelling the event prevents the game events from being
|
||
|
sent to the player.
|
||
|
|
||
|
Plugins listening to just the PlayerItemCooldownEvent may not want said
|
||
|
sideeffects, meaning the disable event cannot share a handlerlist with
|
||
|
the cooldown event
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
|
||
|
index 5af48151159135b869ec4753bbcf79dd257c1570..e0cf7771488ab0065708d68b4e8550b865af0ed4 100644
|
||
|
--- a/src/main/java/net/minecraft/world/entity/Mob.java
|
||
|
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
|
||
|
@@ -1703,7 +1703,11 @@ public abstract class Mob extends LivingEntity implements Targeting {
|
||
|
float f = 0.25F + (float) EnchantmentHelper.getBlockEfficiency(this) * 0.05F;
|
||
|
|
||
|
if (this.random.nextFloat() < f) {
|
||
|
- player.getCooldowns().addCooldown(Items.SHIELD, 100);
|
||
|
+ // Paper start
|
||
|
+ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) player.getBukkitEntity(), getBukkitEntity(), 100);
|
||
|
+ if (!shieldDisableEvent.callEvent()) return;
|
||
|
+ player.getCooldowns().addCooldown(Items.SHIELD, shieldDisableEvent.getCooldown());
|
||
|
+ // Paper end
|
||
|
this.level().broadcastEntityEvent(player, (byte) 30);
|
||
|
}
|
||
|
}
|
||
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
||
|
index 3e597833b57377b855505b8a0f2744801c791f90..ccc1caafb0ada52c7b99b7358253826f5390843e 100644
|
||
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
||
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
||
|
@@ -979,7 +979,7 @@ public abstract class Player extends LivingEntity {
|
||
|
protected void blockUsingShield(LivingEntity attacker) {
|
||
|
super.blockUsingShield(attacker);
|
||
|
if (attacker.canDisableShield()) {
|
||
|
- this.disableShield(true);
|
||
|
+ this.disableShield(true, attacker); // Paper
|
||
|
}
|
||
|
|
||
|
}
|
||
|
@@ -1462,7 +1462,14 @@ public abstract class Player extends LivingEntity {
|
||
|
this.attack(target);
|
||
|
}
|
||
|
|
||
|
+ @io.papermc.paper.annotation.DoNotUse // Paper - add player shield disable event
|
||
|
public void disableShield(boolean sprinting) {
|
||
|
+ // Paper start - add player shield disable event
|
||
|
+ disableShield(sprinting, null);
|
||
|
+ }
|
||
|
+
|
||
|
+ public void disableShield(boolean sprinting, @Nullable LivingEntity attacker) {
|
||
|
+ // Paper end - add player shield disable event
|
||
|
float f = 0.25F + (float) EnchantmentHelper.getBlockEfficiency(this) * 0.05F;
|
||
|
|
||
|
if (sprinting) {
|
||
|
@@ -1470,7 +1477,16 @@ public abstract class Player extends LivingEntity {
|
||
|
}
|
||
|
|
||
|
if (this.random.nextFloat() < f) {
|
||
|
- this.getCooldowns().addCooldown(Items.SHIELD, 100);
|
||
|
+ // Paper start - add player shield disable event
|
||
|
+ final org.bukkit.entity.Entity finalAttacker = attacker != null ? attacker.getBukkitEntity() : null;
|
||
|
+ if (finalAttacker != null) {
|
||
|
+ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) getBukkitEntity(), finalAttacker, 100);
|
||
|
+ if (!shieldDisableEvent.callEvent()) return;
|
||
|
+ this.getCooldowns().addCooldown(Items.SHIELD, shieldDisableEvent.getCooldown());
|
||
|
+ } else {
|
||
|
+ this.getCooldowns().addCooldown(Items.SHIELD, 100);
|
||
|
+ }
|
||
|
+ // Paper end - add player shield disable event
|
||
|
this.stopUsingItem();
|
||
|
this.level().broadcastEntityEvent(this, (byte) 30);
|
||
|
}
|