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Paper-Old/patches/unapplied/server/0278-Reset-players-airTicks-on-respawn.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-06-03 06:26:56 +02:00
index 02ce18a1904057e74b2953e525818f772c7a5df7..d020dd3ce45835813a40b1432f8e203b1ea9911e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2256,6 +2256,7 @@ public class ServerPlayer extends Player {
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this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper
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this.remainingFireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodData(this);