--- /home/matt/mc-dev-private//net/minecraft/server/NetworkManager.java 2015-03-19 21:26:27.850141796 +0000
+++ src/main/java/net/minecraft/server/NetworkManager.java 2015-03-19 21:26:27.850141796 +0000
@@ -63,7 +63,7 @@
private final EnumProtocolDirection h;
private final Queue<NetworkManager.QueuedPacket> i = Queues.newConcurrentLinkedQueue();
private final ReentrantReadWriteLock j = new ReentrantReadWriteLock();
- private Channel k;
+ public Channel k; // CraftBukkit - public, PAIL: Rename channel
private SocketAddress l;
private PacketListener m;
private IChatBaseComponent n;
@@ -231,7 +231,7 @@
public void close(IChatBaseComponent ichatbasecomponent) {
if (this.k.isOpen()) {
- this.k.close().awaitUninterruptibly();
+ this.k.close(); // We can't wait as this may be called from an event loop.
this.n = ichatbasecomponent;
}
@@ -308,7 +308,7 @@
- protected void channelRead0(ChannelHandlerContext channelhandlercontext, Object object) throws Exception {
+ protected void channelRead0(ChannelHandlerContext channelhandlercontext, Packet object) throws Exception { // CraftBukkit - fix decompile error
this.a(channelhandlercontext, (Packet) object);