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Paper-Old/patches/server/0208-Make-shield-blocking-delay-configurable.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2022-12-07 19:52:24 +01:00
index 6d599fb38607cf841eef6d48bcaad81b378f667e..4ebdf94833062cde6882f09f1d6878062f2c579e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3751,12 +3751,24 @@ public abstract class LivingEntity extends Entity {
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if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
- return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= 5;
+ return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
} else {
return false;
}
}
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+ // Paper start
+ public int shieldBlockingDelay = level.paperConfig().misc.shieldBlockingDelay;
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+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end
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+
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index a08fd99fb97d8c880c855e6af2a99afcfa8098b5..80efb900e37069f4ff39c35d39456959ca24bfe8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -785,5 +785,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setArrowsStuck(int arrows) {
getHandle().setArrowCount(arrows);
}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}