From afb30e11f473e9edbeff81f0bad1736ab90b28b9 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index ae953d85d..e747d1e46 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2821,6 +2821,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
return this.K;
}
+ public boolean shouldStayLoaded(int i, int j) { return g(i, j); } // Paper - OBFHELPER
public boolean g(int i, int j) {
BlockPosition blockposition = this.getSpawn();
int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
index 6b62235e5..26ef3a41f 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
@@ -69,7 +69,7 @@ public abstract class WorldProvider {
public void l() {}
public boolean a(int i, int j) {
- return true;
+ return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
protected abstract void m();
--
2.18.0