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Paper-Old/CraftBukkit-Patches/0062-Prevent-Ghost-Players-Caused-by-Plugins.patch

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From af0e59ae5d8a85658b4309c1b3a7fd8e62b28165 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
2013-07-09 02:31:10 +02:00
index 79c3b98..971cfa5 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
2013-07-09 02:31:10 +02:00
@@ -422,6 +422,9 @@ public abstract class PlayerList {
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
this.cserver.getPluginManager().callEvent(respawnEvent);
+ if (entityplayer.playerConnection.disconnected) {
+ return entityplayer;
+ }
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
1.8.1.2