From 948ec83dcbd7090a8573021948ec2bc96feeb8ed Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 19 Jan 2018 00:36:25 -0500
Subject: [PATCH] Add SkullMeta.setPlayerProfile API
This allows you to create already filled textures on Skulls to avoid texture lookups
which commonly cause rate limit issues with Mojang API
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index e2ea49cd9..4855307b9 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -2,6 +2,8 @@ package org.bukkit.craftbukkit.inventory;
import java.util.Map;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import net.minecraft.server.GameProfileSerializer;
import net.minecraft.server.NBTBase;
import net.minecraft.server.NBTTagCompound;
@@ -19,6 +21,8 @@ import org.bukkit.inventory.meta.SkullMeta;
import com.google.common.collect.ImmutableMap.Builder;
import com.mojang.authlib.GameProfile;
+import javax.annotation.Nullable;
+
@DelegateDeserialization(SerializableMeta.class)
class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
@@ -119,6 +123,19 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
return hasOwner() ? profile.getName() : null;
}
+ // Paper start
+ @Override
+ public void setPlayerProfile(@Nullable PlayerProfile profile) {
+ this.profile = (profile == null) ? null : CraftPlayerProfile.asAuthlibCopy(profile);
+ }
+ @Nullable
+ public PlayerProfile getPlayerProfile() {
+ return profile != null ? CraftPlayerProfile.asBukkitMirror(profile) : null;
+ // Paper end
@Override
public OfflinePlayer getOwningPlayer() {
if (hasOwner()) {
--
2.16.1