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Paper-Old/patches/server/0664-Add-config-for-mobs-immune-to-default-effects.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 21:03:02 -0800
Subject: [PATCH] Add config for mobs immune to default effects
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 914fa03592e006c86c35c4ef1f3879130ad6ee00..cba73b4bf817a164726863aecada7c05c5975591 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2022-06-08 11:31:06 +02:00
@@ -1153,7 +1153,7 @@ public abstract class LivingEntity extends Entity {
if (this.getMobType() == MobType.UNDEAD) {
MobEffect mobeffectlist = effect.getEffect();
- if (mobeffectlist == MobEffects.REGENERATION || mobeffectlist == MobEffects.POISON) {
+ if ((mobeffectlist == MobEffects.REGENERATION || mobeffectlist == MobEffects.POISON) && this.level.paperConfig().entities.mobEffects.undeadImmuneToCertainEffects) { // Paper
return false;
}
}
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 02d7cd9cd27ff9254c3e99e3e94309a8cb8b243d..a6d30f3213d30ba925926437ed4535319061213d 100644
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -611,7 +611,7 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
@Override
public boolean canBeAffected(MobEffectInstance effect) {
- return effect.getEffect() == MobEffects.WITHER ? false : super.canBeAffected(effect);
+ return effect.getEffect() == MobEffects.WITHER && this.level.paperConfig().entities.mobEffects.immuneToWitherEffect.wither ? false : super.canBeAffected(effect); // Paper
}
private class WitherDoNothingGoal extends Goal {
diff --git a/src/main/java/net/minecraft/world/entity/monster/Spider.java b/src/main/java/net/minecraft/world/entity/monster/Spider.java
index 46779380f44a037d3915f287f40515a9bd31a439..c3085ad5410b41d9c7703b28ca835dbee3f49ee7 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Spider.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Spider.java
@@ -133,7 +133,7 @@ public class Spider extends Monster {
@Override
public boolean canBeAffected(MobEffectInstance effect) {
- return effect.getEffect() == MobEffects.POISON ? false : super.canBeAffected(effect);
+ return effect.getEffect() == MobEffects.POISON && this.level.paperConfig().entities.mobEffects.spidersImmuneToPoisonEffect ? false : super.canBeAffected(effect); // Paper
}
public boolean isClimbing() {
diff --git a/src/main/java/net/minecraft/world/entity/monster/WitherSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/WitherSkeleton.java
index ea6233cb3ca30864e54d553a5d1071ea9147a868..6449213d717271bcc516e393a78dfe1e5c762d68 100644
--- a/src/main/java/net/minecraft/world/entity/monster/WitherSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/WitherSkeleton.java
2022-06-08 11:31:06 +02:00
@@ -123,6 +123,6 @@ public class WitherSkeleton extends AbstractSkeleton {
@Override
public boolean canBeAffected(MobEffectInstance effect) {
- return effect.getEffect() == MobEffects.WITHER ? false : super.canBeAffected(effect);
+ return effect.getEffect() == MobEffects.WITHER && this.level.paperConfig().entities.mobEffects.immuneToWitherEffect.witherSkeleton ? false : super.canBeAffected(effect); // Paper
}
}