From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: LemonCaramel <admin@caramel.moe>
Date: Mon, 10 Apr 2023 20:48:26 +0900
Subject: [PATCH] Fix NPE on Boat getStatus
Boat status is null until the entity is added to the world and the tick() method is called.
== AT ==
public net.minecraft.world.entity.vehicle.Boat getStatus()Lnet/minecraft/world/entity/vehicle/Boat$Status;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
index d7d54df20984352d84ffb9f7b7da583c34587b85..338e5ec5a518f9542e82ad43efeaa2a8cf04af42 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
@@ -88,6 +88,17 @@ public class CraftBoat extends CraftVehicle implements Boat {
@Override
public Status getStatus() {
+ // Paper start
+ final net.minecraft.world.entity.vehicle.Boat handle = this.getHandle();
+ if (handle.status == null) {
+ if (handle.valid && !handle.updatingSectionStatus) {
+ // Don't actually set the status because it would skew the old status check in the next tick
+ return CraftBoat.boatStatusFromNms(handle.getStatus());
+ } else {
+ return Status.NOT_IN_WORLD;
+ }
+ // Paper end
return CraftBoat.boatStatusFromNms(this.getHandle().status);
}