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Paper-Old/patches/server/0192-Expand-World.spawnParticle-API-and-add-Builder.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2023-06-08 07:21:04 +02:00
index 317ba116e52c193fbd0a9cd853bc03ed640cc70f..68d32251091d103cb2d5afca8f4461631eff83c1 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1636,12 +1636,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper start - Particle API Expansion
+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
+ }
+ public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper end
ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
// CraftBukkit end
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ for (Player entityhuman : receivers) { // Paper - Particle API Expansion
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API Expansion
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2023-06-08 07:21:04 +02:00
index 05cc2e071f621bc7067593d75ba3a5f0eb7650c4..bb2050bc39287a78f9b51a38b358ea4b5eff1e02 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1856,11 +1856,17 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper start - Particle API Expansion
+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
+ }
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper end
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
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this.getHandle().sendParticles(
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- null, // Sender
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+ receivers == null ? getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
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+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
CraftParticle.toNMS(particle, data), // Particle
x, y, z, // Position
count, // Count