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Paper-Old/patches/server-unmapped/0041-Use-UserCache-for-player-heads.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index b8cac55c9fdcebe7703f179d25ad8cfb15c78a0e..dff67a48961399f3746f99b4f2363724bfe51c36 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -166,7 +166,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
setProfile(null);
} else {
- setProfile(new GameProfile(null, name));
+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ net.minecraft.server.EntityPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (player != null) newProfile = player.getProfile();
+ if (newProfile == null) newProfile = new GameProfile(null, name);
+ setProfile(newProfile);
+ // Paper end
}
return true;