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Paper-Old/patches/server/0068-Add-methods-for-working-with-arrows-stuck-in-living-.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: mrapple <tony@oc.tc>
Date: Sun, 25 Nov 2012 13:43:39 -0600
Subject: [PATCH] Add methods for working with arrows stuck in living entities
Upstream added methods for this, original methods are now
deprecated
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index c6b41aea86dd6c18b25754fa1ffe4d8ab1dd0f75..4a2f49be0af5d88e0fe5dd8af00b77dd0da2f208 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -282,10 +282,29 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
@Override
- public void setArrowsInBody(int count) {
+ public void setArrowsInBody(final int count, final boolean fireEvent) { // Paper
Preconditions.checkArgument(count >= 0, "New arrow amount must be >= 0");
+ if (!fireEvent) { // Paper
this.getHandle().getEntityData().set(net.minecraft.world.entity.LivingEntity.DATA_ARROW_COUNT_ID, count);
+ // Paper start
+ } else {
+ this.getHandle().setArrowCount(count);
+ }
+ // Paper end
+ }
+
+ // Paper start - Add methods for working with arrows stuck in living entities
+ @Override
+ public void setNextArrowRemoval(final int ticks) {
+ Preconditions.checkArgument(ticks >= 0, "New amount of ticks before next arrow removal must be >= 0");
+ this.getHandle().removeArrowTime = ticks;
+ }
+
+ @Override
+ public int getNextArrowRemoval() {
+ return this.getHandle().removeArrowTime;
}
+ // Paper end - Add methods for working with arrows stuck in living entities
@Override
public void damage(double amount) {
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@@ -800,4 +819,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().persistentInvisibility = invisible;
this.getHandle().setSharedFlag(5, invisible);
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}
+
+ // Paper start
+ @Override
+ public int getArrowsStuck() {
+ return this.getHandle().getArrowCount();
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+ }
+
+ @Override
+ public void setArrowsStuck(final int arrows) {
+ this.getHandle().setArrowCount(arrows);
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+ }
+ // Paper end
}