From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index fecb622cb33fd75b87b055fb40f127cda6a22a7d..0fa9cb53706482f5ea385ce4355273b67911b23a 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1299,8 +1299,12 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
+ // Paper start - Configurable sprint interruption on attack
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
this.setSprinting(false);
+ // Paper end - Configurable sprint interruption on attack
+ }
if (flag3) {
float f4 = 1.0F + EnchantmentHelper.getSweepingDamageRatio(this) * f;