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Paper-Old/nms-patches/DedicatedServerProperties.patch

47 Zeilen
2.3 KiB
Diff

2019-04-23 04:00:00 +02:00
--- a/net/minecraft/server/DedicatedServerProperties.java
+++ b/net/minecraft/server/DedicatedServerProperties.java
@@ -2,9 +2,11 @@
import java.util.Properties;
import java.util.concurrent.TimeUnit;
+import joptsimple.OptionSet; // CraftBukkit
public class DedicatedServerProperties extends PropertyManager<DedicatedServerProperties> {
+ public final boolean debug = this.getBoolean("debug", false); // CraftBukkit
public final boolean onlineMode = this.getBoolean("online-mode", true);
public final boolean preventProxyConnections = this.getBoolean("prevent-proxy-connections", false);
public final String serverIp = this.getString("server-ip", "");
@@ -51,8 +53,10 @@
public final PropertyManager<DedicatedServerProperties>.EditableProperty<Integer> playerIdleTimeout;
public final PropertyManager<DedicatedServerProperties>.EditableProperty<Boolean> whiteList;
- public DedicatedServerProperties(Properties properties) {
- super(properties);
+ // CraftBukkit start
+ public DedicatedServerProperties(Properties properties, OptionSet optionset) {
+ super(properties, optionset);
+ // CraftBukkit end
this.difficulty = (EnumDifficulty) this.a("difficulty", a(EnumDifficulty::getById, EnumDifficulty::a), EnumDifficulty::c, EnumDifficulty.EASY);
this.gamemode = (EnumGamemode) this.a("gamemode", a(EnumGamemode::getById, EnumGamemode::a), EnumGamemode::b, EnumGamemode.SURVIVAL);
this.levelName = this.getString("level-name", "world");
@@ -96,12 +100,14 @@
this.whiteList = this.b("white-list", false);
}
- public static DedicatedServerProperties load(java.nio.file.Path java_nio_file_path) {
- return new DedicatedServerProperties(loadPropertiesFile(java_nio_file_path));
+ // CraftBukkit start
+ public static DedicatedServerProperties load(java.nio.file.Path java_nio_file_path, OptionSet optionset) {
+ return new DedicatedServerProperties(loadPropertiesFile(java_nio_file_path), optionset);
}
@Override
- protected DedicatedServerProperties reload(Properties properties) {
- return new DedicatedServerProperties(properties);
+ protected DedicatedServerProperties reload(Properties properties, OptionSet optionset) {
+ return new DedicatedServerProperties(properties, optionset);
+ // CraftBukkit end
}
}