From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 12 Jun 2020 13:33:19 -0700
Subject: [PATCH] Fix sand duping
If the falling block dies during teleportation (entity#move), then we need
to detect that by placing a check after the move.
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 1b9dfc32ce13dc9ec2fab60750dc1184dbddc5bd..2452c7f0a3ed1faf9b90351bea3389382c677d05 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -131,6 +131,11 @@ public class FallingBlockEntity extends Entity {
@Override
public void tick() {
+ // Paper start - fix sand duping
+ if (this.isRemoved()) {
+ return;
+ }
+ // Paper end - fix sand duping
if (this.blockState.isAir()) {
this.discard();
} else {
@@ -142,6 +147,11 @@ public class FallingBlockEntity extends Entity {
}
this.move(MoverType.SELF, this.getDeltaMovement());
// Paper start - Configurable falling blocks height nerf
if (this.level().paperConfig().fixes.fallingBlockHeightNerf.test(v -> this.getY() > v)) {
if (this.dropItem && this.level().getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {