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Paper-Old/patches/server/0184-Configurable-sprint-interruption-on-attack.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 04d02c456d2e3562dcd122cb1951f8de3d808f7f..0c2c998a22a9328696bef75f48e1a5abd8589fa7 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1281,7 +1281,11 @@ public abstract class Player extends LivingEntity {
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configurable sprint interruption on attack
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+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
+ }
+ // Paper end - Configurable sprint interruption on attack
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}
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if (flag3) {