From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index e38f2e9a2ea616ebe5f167583fe339fc7244ccbf..cd85cc78cc25a2291c1202d53af82c7c00ac39d2 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1282,7 +1282,11 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configurable sprint interruption on attack
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end - Configurable sprint interruption on attack
if (flag3) {