Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0505-Reset-Ender-Crystals-on-Dragon-Spawn.patch

25 Zeilen
1.1 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 1 Jun 2016 23:29:17 -0400
Subject: [PATCH] Reset Ender Crystals on Dragon Spawn
Crystals can end up in a bad state in certain conditions which causes
an exception on the expected number of crystals going negative.
This ensures the crystals/pillars are in expected state when the dragon spawns.
See #3522
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
2022-06-08 08:06:17 +02:00
index ec51369448a7f84ee65915ca97a0f22093126caa..2eb6e548889cd05c9bd6fe5947ea5bce3b43eaaa 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
2022-06-08 08:06:17 +02:00
@@ -409,6 +409,7 @@ public class EndDragonFight {
2021-06-14 18:58:00 +02:00
enderDragon.moveTo(0.0D, 128.0D, 0.0D, this.level.random.nextFloat() * 360.0F, 0.0F);
this.level.addFreshEntity(enderDragon);
this.dragonUUID = enderDragon.getUUID();
2021-06-11 14:02:28 +02:00
+ this.resetSpikeCrystals(); // Paper
2021-06-14 18:58:00 +02:00
return enderDragon;
2021-06-11 14:02:28 +02:00
}