From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 01:17:12 -0600
Subject: [PATCH] Improve Player chat API handling
Properly split up the chat and command handling to reflect the server now
having separate packets for both, and the client always using the correct packet. Text
from a chat packet should never be parsed into a command, even if it starts with the `/`
character.
Add a missing async catcher and improve Spigot's async catcher error message.
== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index b700cd5ccf37f3592f7cb931101397fbc59dc60f..ad598e57feb2d9db1b71cb3a432df22212aab9b3 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1996,7 +1996,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
- if (!async && s.startsWith("/")) {
+ if (false && !async && s.startsWith("/")) { // Paper - Don't handle commands in chat logic
this.handleCommand(s);
} else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
// Do nothing, this is coming from a plugin
@@ -2083,7 +2083,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
- private void handleCommand(String s) {
+ public void handleCommand(String s) { // Paper - private -> public
+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + s); // Paper - Add async catcher
co.aikar.timings.MinecraftTimings.playerCommandTimer.startTiming(); // Paper
if ( org.spigotmc.SpigotConfig.logCommands ) // Spigot
this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index a8a23daac1d102f9f5a17c9ed6aa821b16345f32..0287b2a02a94fa0671ee242ad3f5dac44d62dbbd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -898,7 +898,7 @@ public final class CraftServer implements Server {
public boolean dispatchCommand(CommandSender sender, String commandLine) {
Preconditions.checkArgument(sender != null, "sender cannot be null");
Preconditions.checkArgument(commandLine != null, "commandLine cannot be null");
- org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + commandLine); // Spigot // Paper - Include command in error message
if (this.commandMap.dispatch(sender, commandLine)) {
return true;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index d76a6d003cdcc1d7489ee359a09e93db96061515..e4be5445045c28e0bf6c84f4b6695ff47f8df72e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -544,7 +544,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (this.getHandle().connection == null) return;
- this.getHandle().connection.chat(msg, PlayerChatMessage.system(msg), false);
+ // Paper start - Improve chat handling
+ if (ServerGamePacketListenerImpl.isChatMessageIllegal(msg)) {
+ this.getHandle().connection.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ } else {
+ if (msg.startsWith("/")) {
+ this.getHandle().connection.handleCommand(msg);
+ final PlayerChatMessage playerChatMessage = PlayerChatMessage.system(msg).withUnsignedContent(Component.literal(msg));
+ // TODO chat decorating
+ // TODO text filtering
+ this.getHandle().connection.chat(msg, playerChatMessage, false);
+ }
+ // Paper end - Improve chat handling
@Override