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Paper-Old/Spigot-API-Patches/0059-Profile-Lookup-Events.patch

246 Zeilen
8.3 KiB
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From 6eb60d6f87fcc5b3ff0417a30fd5c79a51df2fa1 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 16:30:44 -0400
Subject: [PATCH] Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
diff --git a/pom.xml b/pom.xml
index dfc6c9b5..e1a39bfe 100644
--- a/pom.xml
+++ b/pom.xml
@@ -61,6 +61,13 @@
<!-- Trove Provided by CraftBukkit -->
<scope>provided</scope>
</dependency>
+ <!-- Paper - Add Authlib for Profile API -->
+ <dependency>
+ <groupId>com.mojang</groupId>
+ <artifactId>authlib</artifactId>
+ <version>1.5.25</version> <!-- keep in sync with major MC versions -->
+ <scope>compile</scope> <!-- expose to Plugins -->
+ </dependency>
<dependency>
<groupId>co.aikar</groupId>
<artifactId>fastutil-lite</artifactId>
diff --git a/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
new file mode 100644
index 00000000..3b6995a7
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
@@ -0,0 +1,55 @@
+package com.destroystokyo.paper.event.profile;
+
+import com.destroystokyo.paper.profile.PlayerProfile;
+import com.mojang.authlib.GameProfile;
+import org.bukkit.Bukkit;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+import javax.annotation.Nonnull;
+
+/**
+ * Allows a plugin to be notified anytime AFTER a Profile has been looked up from the Mojang API
+ * This is an opportunity to view the response and potentially cache things.
+ *
+ * No guarantees are made about thread execution context for this event. If you need to know, check
+ * event.isAsync()
+ */
+public class LookupProfileEvent extends Event {
+
+ private static final HandlerList handlers = new HandlerList();
+
+ private final PlayerProfile profile;
+
+ public LookupProfileEvent(@Nonnull PlayerProfile profile) {
+ super(!Bukkit.isPrimaryThread());
+ this.profile = profile;
+ }
+
+ /**
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+ * @return The profile that was recently looked up. This profile can be mutated
+ * @deprecated will be removed with 1.13, use {@link #getPlayerProfile()}
+ */
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+ @Deprecated
+ @Nonnull
+ public GameProfile getProfile() {
+ return profile.getGameProfile();
+ }
+
+ /**
+ * @return The profile that was recently looked up. This profile can be mutated
+ */
+ @Nonnull
+ public PlayerProfile getPlayerProfile() {
+ return profile;
+ }
+
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+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
new file mode 100644
index 00000000..aa0666d5
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
@@ -0,0 +1,149 @@
+package com.destroystokyo.paper.event.profile;
+
+import com.destroystokyo.paper.profile.PlayerProfile;
+import com.destroystokyo.paper.profile.ProfileProperty;
+import com.google.common.collect.ArrayListMultimap;
+import com.google.common.collect.Multimap;
+import com.mojang.authlib.properties.Property;
+import org.bukkit.Bukkit;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+import javax.annotation.Nonnull;
+import javax.annotation.Nullable;
+import java.util.HashSet;
+import java.util.Set;
+import java.util.UUID;
+
+/**
+ * Allows a plugin to intercept a Profile Lookup for a Profile by name
+ *
+ * At the point of event fire, the UUID and properties are unset.
+ *
+ * If a plugin sets the UUID, and optionally the properties, the API call to look up the profile may be skipped.
+ *
+ * No guarantees are made about thread execution context for this event. If you need to know, check
+ * event.isAsync()
+ */
+public class PreLookupProfileEvent extends Event {
+
+ private static final HandlerList handlers = new HandlerList();
+ private final String name;
+ private UUID uuid;
+ private Set<ProfileProperty> properties = new HashSet<>();
+
+ public PreLookupProfileEvent(@Nonnull String name) {
+ super(!Bukkit.isPrimaryThread());
+ this.name = name;
+ }
+
+ /**
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+ * @return Name of the profile
+ */
+ @Nonnull
+ public String getName() {
+ return name;
+ }
+
+ /**
+ * If this value is left null by the completion of the event call, then the server will
+ * trigger a call to the Mojang API to look up the UUID (Network Request), and subsequently, fire a
+ * {@link LookupProfileEvent}
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+ *
+ * @return The UUID of the profile if it has already been provided by a plugin
+ */
+ @Nullable
+ public UUID getUUID() {
+ return uuid;
+ }
+
+ /**
+ * Sets the UUID for this player name. This will skip the initial API call to find the players UUID.
+ *
+ * However, if Profile Properties are needed by the server, you must also set them or else an API call might still be made.
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+ *
+ * @param uuid the UUID to set for the profile or null to reset
+ */
+ public void setUUID(@Nullable UUID uuid) {
+ this.uuid = uuid;
+ }
+
+ /**
+ * Get the properties for this profile
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+ *
+ * @return the property map to attach to the new {@link PlayerProfile}
+ * @deprecated will be removed with 1.13 Use {@link #getProfileProperties()}
+ */
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+ @Deprecated
+ @Nonnull
+ public Multimap<String, Property> getProperties() {
+ Multimap<String, Property> props = ArrayListMultimap.create();
+
+ for (ProfileProperty property : properties) {
+ props.put(property.getName(), new Property(property.getName(), property.getValue(), property.getSignature()));
+ }
+ return props;
+ }
+
+ /**
+ * Completely replaces all Properties with the new provided properties
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+ * @param properties the properties to set on the new profile
+ * @deprecated will be removed with 1.13 Use {@link #setProfileProperties(Set)}
+ */
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+ @Deprecated
+ public void setProperties(Multimap<String, Property> properties) {
+ this.properties = new HashSet<>();
+ properties.values().forEach(property -> {
+ this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature()));
+ });
+ }
+
+ /**
+ * Adds additional properties, without removing the original properties
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+ * @param properties the properties to add to the existing properties
+ * @deprecated will be removed with 1.13 use {@link #addProfileProperties(Set)}
+ */
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+ @Deprecated
+ public void addProperties(Multimap<String, Property> properties) {
+ properties.values().forEach(property -> {
+ this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature()));
+ });
+ }
+
+ /**
+ * @return The currently pending prepopulated properties.
+ * Any property in this Set will be automatically prefilled on this Profile
+ */
+ public Set<ProfileProperty> getProfileProperties() {
+ return this.properties;
+ }
+
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+ /**
+ * Clears any existing prepopulated properties and uses the supplied properties
+ * Any property in this Set will be automatically prefilled on this Profile
+ * @param properties The properties to add
+ */
+ public void setProfileProperties(Set<ProfileProperty> properties) {
+ this.properties = new HashSet<>();
+ this.properties.addAll(properties);
+ }
+
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+ /**
+ * Adds any properties currently missing to the prepopulated properties set, replacing any that already were set.
+ * Any property in this Set will be automatically prefilled on this Profile
+ * @param properties The properties to add
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+ */
+ public void addProfileProperties(Set<ProfileProperty> properties) {
+ this.properties.addAll(properties);
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+}
--
2.18.0