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Paper-Old/patches/server/0958-Properly-Cancel-Usable-Items.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Tue, 23 May 2023 22:33:36 -0400
Subject: [PATCH] Properly Cancel Usable Items
This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 34ecfb89372f459117db99d57a7edd6f681bbe8a..baf3e79489e310f443788bc917c553ae7ea86c89 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -562,6 +562,7 @@ public class ServerPlayerGameMode {
}
// Paper end - extend Player Interact cancellation
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -605,6 +606,11 @@ public class ServerPlayerGameMode {
return enuminteractionresult1;
}
+ // Paper start - Cancel only if cancelled + if the interact result is different from default response
+ else if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end
}
return enuminteractionresult;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2023-09-23 01:58:19 +02:00
index a0860af6f11214cc58db49dcce027b4e157e978b..034bfe82c1910f2c3399c11072052cbeff216aec 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1923,6 +1923,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (cancelled) {
+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2023-09-22 18:11:35 +02:00
index e20793aedc099857d82dac394e9ef23b14ccc33f..641d4bb568784087426a5e28f96e16858ccb1074 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2023-09-22 18:11:35 +02:00
@@ -3807,6 +3807,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+ }
+ // Paper end
+
// Paper start - lag compensate eating
protected long eatStartTime;
protected int totalEatTimeTicks;