public EntityDamageByEntityEvent(@NotNull final Entity damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage) {
public EntityDamageByEntityEvent(@NotNull final Entity damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, final double damage) {
public EntityDamageByEntityEvent(@NotNull final Entity damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
+ public EntityDamageByEntityEvent(@NotNull final Entity damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions, boolean critical) {