Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/nms-patches/EntityPig.patch

51 Zeilen
1.8 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/EntityPig.java
+++ b/net/minecraft/server/EntityPig.java
2018-07-15 02:00:00 +02:00
@@ -2,6 +2,8 @@
2016-05-10 13:47:39 +02:00
import javax.annotation.Nullable;
+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public class EntityPig extends EntityAnimal {
2018-07-15 02:00:00 +02:00
private static final DataWatcherObject<Boolean> bC = DataWatcher.a(EntityPig.class, DataWatcherRegistry.i);
@@ -118,13 +120,14 @@
}
public void die(DamageSource damagesource) {
- super.die(damagesource);
+ // super.die(damagesource); // CraftBukkit - Moved to end
if (!this.world.isClientSide) {
if (this.hasSaddle()) {
2018-07-15 02:00:00 +02:00
this.a((IMaterial) Items.SADDLE);
}
}
+ super.die(damagesource); // CraftBukkit - Moved from above
}
@Nullable
2018-07-15 02:00:00 +02:00
@@ -149,6 +152,12 @@
2015-02-26 23:41:06 +01:00
if (!this.world.isClientSide && !this.dead) {
EntityPigZombie entitypigzombie = new EntityPigZombie(this.world);
2015-02-26 23:41:06 +01:00
+ // CraftBukkit start
+ if (CraftEventFactory.callPigZapEvent(this, entitylightning, entitypigzombie).isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
2015-02-26 23:41:06 +01:00
+
2016-02-29 22:32:46 +01:00
entitypigzombie.setSlot(EnumItemSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD));
entitypigzombie.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
2017-05-19 13:00:13 +02:00
entitypigzombie.setNoAI(this.isNoAI());
2018-07-15 02:00:00 +02:00
@@ -157,7 +166,8 @@
2015-02-26 23:41:06 +01:00
entitypigzombie.setCustomNameVisible(this.getCustomNameVisible());
}
- this.world.addEntity(entitypigzombie);
+ // CraftBukkit - added a reason for spawning this creature
+ this.world.addEntity(entitypigzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING);
this.die();
}
}