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Paper-Old/nms-patches/ChunkProviderServer.patch

130 Zeilen
5.1 KiB
Diff

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--- a/net/minecraft/server/ChunkProviderServer.java
+++ b/net/minecraft/server/ChunkProviderServer.java
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@@ -18,6 +18,11 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+// CraftBukkit start
+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
+import org.bukkit.event.world.ChunkUnloadEvent;
+// CraftBukkit end
+
public class ChunkProviderServer implements IChunkProvider {
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private static final Logger a = LogManager.getLogger();
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@@ -36,7 +41,7 @@
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this.chunkLoader = ichunkloader;
this.chunkGenerator = chunkgenerator;
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this.asyncTaskHandler = iasynctaskhandler;
- this.chunkScheduler = new ChunkTaskScheduler(2, worldserver, chunkgenerator, ichunkloader, iasynctaskhandler);
+ this.chunkScheduler = new ChunkTaskScheduler(0, worldserver, chunkgenerator, ichunkloader, iasynctaskhandler); // CraftBukkit - very buggy, broken in lots of __subtle__ ways. Same goes for async chunk loading. Also Bukkit API / plugins can't handle async events at all anyway.
this.batchScheduler = new SchedulerBatch(this.chunkScheduler);
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}
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@@ -86,9 +91,10 @@
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if (flag) {
try {
- chunk = this.chunkLoader.a(this.world, i, j, (chunk) -> {
- chunk.setLastSaved(this.world.getTime());
- this.chunks.put(ChunkCoordIntPair.a(i, j), chunk);
+ // CraftBukkit - decompile error
+ chunk = this.chunkLoader.a(this.world, i, j, (chunk1) -> {
+ chunk1.setLastSaved(this.world.getTime());
+ this.chunks.put(ChunkCoordIntPair.a(i, j), chunk1);
});
} catch (Exception exception) {
ChunkProviderServer.a.error("Couldn\'t load chunk", exception);
@@ -103,7 +109,7 @@
try {
this.batchScheduler.b();
this.batchScheduler.a(new ChunkCoordIntPair(i, j));
- CompletableFuture completablefuture = this.batchScheduler.c();
+ CompletableFuture<ProtoChunk> completablefuture = this.batchScheduler.c(); // CraftBukkit - decompile error
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return (Chunk) completablefuture.thenApply(this::a).join();
} catch (RuntimeException runtimeexception) {
@@ -114,6 +120,22 @@
}
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}
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+ // CraftBukkit start
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+ public Chunk generateChunk(int x, int z) {
+ try {
+ this.batchScheduler.b();
+ ChunkCoordIntPair pos = new ChunkCoordIntPair(x, z);
+ this.chunkScheduler.forcePolluteCache(pos);
+ this.batchScheduler.a(pos);
+ CompletableFuture<ProtoChunk> completablefuture = this.batchScheduler.c();
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+
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+ return (Chunk) completablefuture.thenApply(this::a).join();
+ } catch (RuntimeException runtimeexception) {
+ throw this.a(x, z, (Throwable) runtimeexception);
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+ }
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+ }
+ // CraftBukkit end
+
public IChunkAccess a(int i, int j, boolean flag) {
Chunk chunk = this.getChunkAt(i, j, true, false);
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@@ -251,10 +273,12 @@
Chunk chunk = (Chunk) this.chunks.get(olong);
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if (chunk != null) {
- chunk.removeEntities();
- this.saveChunk(chunk);
- this.chunks.remove(olong);
- this.lastChunk = null;
+ // CraftBukkit start - move unload logic to own method
+ if (!unloadChunk(chunk, true)) {
+ continue;
+ }
+ // CraftBukkit end
+
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++i;
}
}
@@ -267,6 +291,42 @@
return false;
}
+ // CraftBukkit start
+ public boolean unloadChunk(Chunk chunk, boolean save) {
+ ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk, save);
+ this.world.getServer().getPluginManager().callEvent(event);
+ if (event.isCancelled()) {
+ return false;
+ }
+ save = event.isSaveChunk();
+
+ // Update neighbor counts
+ for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
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+ Chunk neighbor = this.getChunkAt(chunk.locX + x, chunk.locZ + z, false, false);
+ if (neighbor != null) {
+ neighbor.setNeighborUnloaded(-x, -z);
+ chunk.setNeighborUnloaded(x, z);
+ }
+ }
+ }
+ // Moved from unloadChunks above
+ synchronized (this.chunkLoader) {
+ chunk.removeEntities();
+ if (save) {
+ this.saveChunk(chunk);
+ }
+ this.chunks.remove(chunk.chunkKey);
+ this.lastChunk = null;
+ }
+ return true;
+ }
+ // CraftBukkit end
+
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public boolean d() {
return !this.world.savingDisabled;
}