From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 16 May 2017 21:29:08 -0500
Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
Instead, switches the behavior so that players have to sneak to make the birds leave.
I suspect Mojang may switch to this behavior before full release.
To be converted into a Paper-API event at some point in the future?
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 47b717e8741bb2b8f3aa776dcdc73a3e7dbb5960..9dad1efab44b8a23f274aa89c85944d98e9a6c51 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -376,4 +376,10 @@ public class PaperWorldConfig {
maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", this.maxCollisionsPerEntity, false) );
log( "Max Entity Collisions: " + maxCollisionsPerEntity );
}
+
+ public boolean parrotsHangOnBetter;
+ private void parrotsHangOnBetter() {
+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
+ }
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 1a29ea597de65689b5e374e98da988e86afb4d11..92c9254335854067683d98e1576c7d06f28415b1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2054,6 +2054,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
switch (packet.getAction()) {
case PRESS_SHIFT_KEY:
this.player.setShiftKeyDown(true);
+ // Paper start - Hang on!
+ if (this.player.level.paperConfig.parrotsHangOnBetter) {
+ this.player.removeEntitiesOnShoulder();
+ // Paper end
break;
case RELEASE_SHIFT_KEY:
this.player.setShiftKeyDown(false);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 2533ac009bb3778b26f168ca21c04e0c8a19366a..51666c237abda8cce63997a655f4f621dd50ccca 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -577,7 +577,7 @@ public abstract class Player extends LivingEntity {
this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
if (!this.level.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
- this.removeEntitiesOnShoulder();
+ if (!this.level.paperConfig.parrotsHangOnBetter) this.removeEntitiesOnShoulder(); // Paper - Hang on!