Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0336-Optimise-Chunk-getFluid.patch

62 Zeilen
3.1 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 14:59:08 -0800
Subject: [PATCH] Optimise Chunk#getFluid
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 8288be49fc0fbedefef799cb1038d5f79b7cf0a3..84036969971a72129f98d5f524eecd237658b81f 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -376,18 +376,20 @@ public class LevelChunk extends ChunkAccess {
2021-06-11 14:02:28 +02:00
}
public FluidState getFluidState(int x, int y, int z) {
- try {
2021-06-14 00:05:18 +02:00
- int l = this.getSectionIndex(y);
-
- if (l >= 0 && l < this.sections.length) {
- LevelChunkSection chunksection = this.sections[l];
+ // Paper start - Perf: Optimise Chunk#getFluid
+ // try { // Remove try catch
2021-06-14 00:05:18 +02:00
+ int index = this.getSectionIndex(y);
2021-06-11 14:02:28 +02:00
+ if (index >= 0 && index < this.sections.length) {
+ LevelChunkSection chunksection = this.sections[index];
if (!chunksection.hasOnlyAir()) {
- return chunksection.getFluidState(x & 15, y & 15, z & 15);
2021-06-11 14:02:28 +02:00
+ return chunksection.states.get((y & 15) << 8 | (z & 15) << 4 | x & 15).getFluidState();
+ // Paper end - Perf: Optimise Chunk#getFluid
2021-06-11 14:02:28 +02:00
}
}
return Fluids.EMPTY.defaultFluidState();
+ /* // Paper - Perf: Optimise Chunk#getFluid
2021-06-14 00:05:18 +02:00
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.forThrowable(throwable, "Getting fluid state");
CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Block being got");
@@ -397,6 +399,7 @@ public class LevelChunk extends ChunkAccess {
2021-06-11 14:02:28 +02:00
});
throw new ReportedException(crashreport);
}
+ */ // Paper - Perf: Optimise Chunk#getFluid
2021-06-11 14:02:28 +02:00
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index 2d6daf76a56574c9727b404feb4f86347f04cbae..b606e33f8b64eaba28c008cc353d88aa45549e31 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -43,7 +43,7 @@ public class LevelChunkSection {
2021-06-11 14:02:28 +02:00
}
public FluidState getFluidState(int x, int y, int z) {
- return ((BlockState) this.states.get(x, y, z)).getFluidState();
+ return this.states.get(x, y, z).getFluidState(); // Paper - Perf: Optimise Chunk#getFluid; diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid.
2021-06-11 14:02:28 +02:00
}
public void acquire() {