From da9640438b63bf852b255d167081b5bf7d037a23 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 14:24:53 -0400
Subject: [PATCH] Fix Furnace cook time bug
If the server lags out and skips multiple ticks, Furnace cooking behavior would not
cook in the expected amount of time as the cook time was not decremented correctly.
This patch ensures that furnaces cook to the correct wall time expectation.
diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java
index 1b17ca6..0a20cec 100644
--- a/src/main/java/net/minecraft/server/TileEntityFurnace.java
+++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java
@@ -163,7 +163,7 @@ public class TileEntityFurnace extends TileEntityContainer implements ITickable,
if (this.isBurning() && this.canBurn()) {
this.cookTime += elapsedTicks;
if (this.cookTime >= this.cookTimeTotal) {
- this.cookTime = 0;
+ this.cookTime -= this.a(this.items[0]); // Paper
this.cookTimeTotal = this.a(this.items[0]);
this.burn();
flag1 = true;
--
2.8.0