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Paper-Old/patches/server/0184-Configurable-sprint-interruption-on-attack.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 92ff2ccfbcc554281a70337a0a759bf6f2e2bca0..6ff215c3d6db1627eda20ba09a3e10eaba589d99 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1307,6 +1307,11 @@ public abstract class Player extends LivingEntity {
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
this.setSprinting(false);
+ // Paper start - Configurable sprint interruption on attack
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+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end - Configurable sprint interruption on attack
}
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LivingEntity entityliving2;