From 98af7220cc151b5d19148fabfc24c66f15fca41c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 1189720de..ad422b24b 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -3196,6 +3196,7 @@ public abstract class World implements IBlockAccess {
return this.P;
}
+ public boolean shouldStayLoaded(int i, int j) { return e(i, j); } // Paper - OBFHELPER
public boolean e(int i, int j) {
BlockPosition blockposition = this.getSpawn();
int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
index d0265f960..35d8d1a6e 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
@@ -138,6 +138,6 @@ public abstract class WorldProvider {
public void s() {}
public boolean c(int i, int j) {
- return true;
+ return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
--
2.18.0