Switch to a license plugin for headers
Dieser Commit ist enthalten in:
Ursprung
b46b0c3801
Commit
2cad9a2c09
16
HEADER.txt
Normale Datei
16
HEADER.txt
Normale Datei
@ -0,0 +1,16 @@
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WorldEdit, a Minecraft world manipulation toolkit
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Copyright (C) sk89q <http://www.sk89q.com>
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Copyright (C) WorldEdit team and contributors
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This program is free software: you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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38
build.gradle
38
build.gradle
@ -1,17 +1,3 @@
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println """
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*******************************************
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You are building WorldEdit!
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If you encounter trouble:
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1) Read COMPILING.md if you haven't yet
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2) Try running 'build' in a separate Gradle run
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3) Use gradlew and not gradle
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4) If you still need help, ask on IRC! irc.esper.net #sk89q
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Output files will be in [subproject]/build/libs
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*******************************************
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"""
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buildscript {
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repositories {
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mavenCentral()
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@ -33,6 +19,24 @@ buildscript {
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}
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}
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plugins {
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id 'net.minecrell.licenser' version '0.4.1' apply false
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}
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println """
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*******************************************
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You are building WorldEdit!
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If you encounter trouble:
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1) Read COMPILING.md if you haven't yet
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2) Try running 'build' in a separate Gradle run
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3) Use gradlew and not gradle
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4) If you still need help, ask on IRC! irc.esper.net #sk89q
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Output files will be in [subproject]/build/libs
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*******************************************
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"""
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allprojects {
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group = 'com.sk89q.worldedit'
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version = '7.0.0-SNAPSHOT'
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@ -84,6 +88,7 @@ subprojects {
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apply plugin: 'checkstyle'
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apply plugin: 'com.github.johnrengelman.shadow'
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apply plugin: 'com.jfrog.artifactory'
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apply plugin: 'net.minecrell.licenser'
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ext.internalVersion = version + ";" + gitCommitHash
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@ -148,4 +153,9 @@ subprojects {
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artifactoryPublish {
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publishConfigs('archives')
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}
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license {
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header = rootProject.file("HEADER.txt")
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include '**/*.java'
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}
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}
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@ -53,11 +53,4 @@
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<module name="ParameterName"/>
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<!-- <module name="TypeName"/> Unlikely that we would miss this in a PR -->
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</module>
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<!-- Require the header, something that many people forget and we hate to fix -->
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<!-- You should configure the header in your IDE -->
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<module name="Header">
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<property name="headerFile" value="${basedir}/config/checkstyle/header.txt"/>
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<property name="fileExtensions" value="java"/>
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</module>
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</module>
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@ -1,18 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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@ -16,6 +16,7 @@
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.bukkit;
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/**
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@ -17,7 +17,6 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.internal.annotation;
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import com.sk89q.worldedit.Vector;
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@ -16,6 +16,7 @@
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.forge;
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import com.sk89q.worldedit.blocks.BaseItem;
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