Add distribute items on team leave #34
@ -62,7 +62,7 @@ public class MWTeam {
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this.color = color;
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this.color = color;
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this.spawn = spawn;
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this.spawn = spawn;
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this.portalZ = portalZ;
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this.portalZ = portalZ;
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if(FightScoreboard.getScoreboard().getTeam(teamName) == null)
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if (FightScoreboard.getScoreboard().getTeam(teamName) == null)
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sbteam = FightScoreboard.getScoreboard().registerNewTeam(teamName);
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sbteam = FightScoreboard.getScoreboard().registerNewTeam(teamName);
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else
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else
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sbteam = FightScoreboard.getScoreboard().getTeam(teamName);
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sbteam = FightScoreboard.getScoreboard().getTeam(teamName);
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@ -108,7 +108,7 @@ public class MWTeam {
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return portalZ;
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return portalZ;
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}
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}
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public Location getSpawn(){
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public Location getSpawn() {
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return spawn;
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return spawn;
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}
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}
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@ -129,7 +129,16 @@ public class MWTeam {
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public void leave(Player p) {
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public void leave(Player p) {
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if (!players.contains(p)) return;
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if (!players.contains(p)) return;
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ItemStack[] savedInventory = p.getInventory().getContents();
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players.remove(p);
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players.remove(p);
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p.getInventory().clear();
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for (ItemStack stack : savedInventory) {
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if (stack == null) continue;
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if (stack.getType() == Material.AIR) continue;
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if (stack.isSimilar(bow)) continue;
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givePlayerItem(stack);
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}
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p.setDisplayName("§7" + p.getName());
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p.setDisplayName("§7" + p.getName());
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sbteam.removePlayer(p);
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sbteam.removePlayer(p);
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if (players.isEmpty() && MissileWars.getFightState() == FightState.FIGHTING)
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if (players.isEmpty() && MissileWars.getFightState() == FightState.FIGHTING)
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@ -156,7 +165,7 @@ public class MWTeam {
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return MissileWars.getRedTeam();
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return MissileWars.getRedTeam();
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}
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}
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public String getColorCode(){
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public String getColorCode() {
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return "§" + color.getChar();
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return "§" + color.getChar();
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}
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}
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@ -47,5 +47,4 @@ public class ConnectionListener extends BasicListener{
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MWTeam.removeInvitations(e.getPlayer());
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MWTeam.removeInvitations(e.getPlayer());
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MissileWars.leave(e.getPlayer());
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MissileWars.leave(e.getPlayer());
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}
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}
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}
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}
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