Update2.0 #22
@ -21,6 +21,7 @@ package de.steamwar.misslewars.scripts;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public class RunnableScriptEvent {
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public class RunnableScriptEvent {
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@ -74,4 +75,8 @@ public class RunnableScriptEvent {
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this.customLocation = new Location(location.getWorld(), x, y, z, yaw, pitch);
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this.customLocation = new Location(location.getWorld(), x, y, z, yaw, pitch);
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}
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}
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public Player getPlayer() {
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return (Player) entity;
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}
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}
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}
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@ -39,16 +39,14 @@ public class LaunchScript extends RunnableScript {
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switch (launch.getAsJsonPrimitive("entity").getAsString().toLowerCase()) {
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switch (launch.getAsJsonPrimitive("entity").getAsString().toLowerCase()) {
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case "fireball":
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case "fireball":
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this.launch = runnableScriptEvent -> {
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this.launch = runnableScriptEvent -> {
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Player player = (Player) runnableScriptEvent.entity;
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Fireball fireball = runnableScriptEvent.getPlayer().launchProjectile(Fireball.class);
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Fireball fireball = player.launchProjectile(Fireball.class);
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setFireballOptions(fireball, launch);
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setFireballOptions(fireball, launch);
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fireball.setDirection(runnableScriptEvent.getLocation().getDirection());
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fireball.setDirection(runnableScriptEvent.getLocation().getDirection());
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};
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};
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break;
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break;
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case "arrow":
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case "arrow":
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this.launch = runnableScriptEvent -> {
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this.launch = runnableScriptEvent -> {
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Player player = (Player) runnableScriptEvent.entity;
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Arrow arrow = runnableScriptEvent.getPlayer().launchProjectile(Arrow.class);
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Arrow arrow = player.launchProjectile(Arrow.class);
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setProjectileOptions(arrow, launch);
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setProjectileOptions(arrow, launch);
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};
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};
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break;
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break;
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@ -23,7 +23,6 @@ import com.google.gson.JsonObject;
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import de.steamwar.misslewars.scripts.RunnableScript;
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import de.steamwar.misslewars.scripts.RunnableScript;
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import de.steamwar.misslewars.scripts.RunnableScriptEvent;
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import de.steamwar.misslewars.scripts.RunnableScriptEvent;
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import de.steamwar.misslewars.scripts.ScriptedItem;
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import de.steamwar.misslewars.scripts.ScriptedItem;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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@ -52,8 +51,7 @@ public class PotionScript extends RunnableScript {
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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if (potionEffect == null) return false;
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if (potionEffect == null) return false;
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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Player player = (Player) runnableScriptEvent.entity;
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runnableScriptEvent.getPlayer().addPotionEffect(potionEffect);
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player.addPotionEffect(potionEffect);
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return true;
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return true;
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}
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}
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@ -43,7 +43,7 @@ public class SoundScript extends RunnableScript {
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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if (sound == null) return false;
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if (sound == null) return false;
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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Player player = (Player) runnableScriptEvent.entity;
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Player player = runnableScriptEvent.getPlayer();
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player.playSound(player.getLocation(), sound, volume, pitch);
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player.playSound(player.getLocation(), sound, volume, pitch);
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return true;
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return true;
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}
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}
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