Fix Bows in Chest #2
@ -8,6 +8,8 @@ import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPickupArrowEvent;
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@ -57,4 +59,12 @@ public class ArenaListener extends BasicListener {
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public void onHunger(FoodLevelChangeEvent e){
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e.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true)
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public void onInventoryOpen(InventoryOpenEvent event) {
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if(event.getView().getType() != InventoryType.PLAYER &&
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event.getView().getType() != InventoryType.CRAFTING &&
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event.getView().getType() != InventoryType.CREATIVE)
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event.setCancelled(true);
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}
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}
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@ -11,22 +11,15 @@ import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.world.World;
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import de.steamwar.misslewars.Config;
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import de.steamwar.misslewars.FightState;
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import de.steamwar.misslewars.MWTeam;
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import de.steamwar.misslewars.MissileWars;
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import de.steamwar.misslewars.items.SpecialItem;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Snowball;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.ProjectileLaunchEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import java.io.File;
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@ -85,28 +78,4 @@ public class ItemListener extends BasicListener {
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}, Config.ShieldFlyTime);
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}
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}
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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Inventory clicked = event.getClickedInventory();
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if(MissileWars.getFightState() != FightState.FIGHTING) {
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event.setCancelled(true);
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return;
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}
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if(event.getClick().isShiftClick()){
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ItemStack clickedOn = event.getCurrentItem();
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if(
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clickedOn != null &&
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event.getView().getTopInventory().getType() != InventoryType.CRAFTING &&
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clicked == event.getWhoClicked().getInventory())
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event.setCancelled(true);
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}else if (
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clicked != event.getWhoClicked().getInventory() &&
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clicked != null &&
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clicked.getType() != InventoryType.PLAYER &&
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event.getCursor() != null &&
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event.getCursor().getType() != Material.AIR )
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event.setCancelled(true);
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}
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}
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