MissileLore #14
@ -48,6 +48,8 @@ public class Config {
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public static final int ShieldFlyTime;
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public static final int ShieldFlyTime;
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public static final int EndTime;
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public static final int EndTime;
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public static final double MissileChance;
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static{
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static{
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File configfile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "config.yml");
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File configfile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "config.yml");
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if(!configfile.exists()){
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if(!configfile.exists()){
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@ -62,6 +64,8 @@ public class Config {
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ShieldFlyTime = config.getInt("ShieldFlyTime");
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ShieldFlyTime = config.getInt("ShieldFlyTime");
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EndTime = config.getInt("EndTime");
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EndTime = config.getInt("EndTime");
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MissileChance = config.getDouble("MissileChance");
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ConfigurationSection arena = config.getConfigurationSection("Arena");
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ConfigurationSection arena = config.getConfigurationSection("Arena");
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assert arena != null;
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assert arena != null;
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ArenaMinX = arena.getInt("MinX");
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ArenaMinX = arena.getInt("MinX");
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@ -55,7 +55,7 @@ class FightScoreboard {
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Bukkit.getOnlinePlayers().forEach(player -> player.setScoreboard(scoreboard));
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Bukkit.getOnlinePlayers().forEach(player -> player.setScoreboard(scoreboard));
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}, 0, 200);
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}, 0, 50);
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}
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}
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static Scoreboard getScoreboard() {
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static Scoreboard getScoreboard() {
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@ -22,68 +22,49 @@ package de.steamwar.misslewars.items;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
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import com.sk89q.worldedit.function.mask.BlockTypeMask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.misslewars.Config;
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import de.steamwar.misslewars.MissileWars;
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import de.steamwar.misslewars.MissileWars;
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import io.netty.handler.logging.LogLevel;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.io.File;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.IOException;
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import java.util.*;
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import java.util.*;
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import java.util.logging.Level;
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public class Missile extends SpecialItem {
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public class Missile extends SpecialItem {
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private static final World world = new BukkitWorld(Bukkit.getWorlds().get(0));
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private static final World world = new BukkitWorld(Bukkit.getWorlds().get(0));
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private static final BlockType TNT = BlockTypes.TNT;
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private static Set<BaseBlock> tnt = new HashSet<>();
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private static final int GRAPH_SIZE = 7;
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private static final Random r = new Random();
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static {
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public static final List<String> specialMissiles = new ArrayList<>();
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try {
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tnt = WorldEdit.getInstance().getBlockFactory().parseFromListInput("tnt", new ParserContext());
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} catch (Exception e) {
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//Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e.getCause());
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}
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}
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private final Clipboard clipboard;
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private final Clipboard clipboard;
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private final ItemStack item;
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private final ItemStack item;
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private final int tntCount;
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private Missile(File missileFile){
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private Missile(File missileFile, boolean special) {
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String[] strings = missileFile.getName().split("\\.");
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String[] strings = missileFile.getName().split("\\.");
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String name = strings[0];
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String name = strings[0];
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String material = strings[1];
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String material = strings[1];
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if (!material.endsWith("_SPAWN_EGG")) {
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if (!material.endsWith("_SPAWN_EGG")) material += "_SPAWN_EGG";
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material += "_SPAWN_EGG";
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}
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Material itemType = Material.valueOf(material);
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Material itemType = Material.valueOf(material);
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List<String> lore = new ArrayList<>();
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if (strings.length > 3) {
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try {
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lore.add(graph(Integer.parseInt(strings[2]), 7) + " §7Speed");
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lore.add(graph(Integer.parseInt(strings[3]), 7) + " §7Size");
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// lore.add("§7TNT §8: " + count());
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} catch (NumberFormatException e) {
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}
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}
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ClipboardFormat format = ClipboardFormats.findByFile(missileFile);
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ClipboardFormat format = ClipboardFormats.findByFile(missileFile);
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try {
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try {
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assert format != null;
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assert format != null;
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@ -92,19 +73,41 @@ public class Missile extends SpecialItem {
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throw new SecurityException("Corrupt missile");
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throw new SecurityException("Corrupt missile");
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}
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}
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item = new ItemStack(itemType, 1);
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List<String> lore = new ArrayList<>();
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ItemMeta meta = item.getItemMeta();
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lore(lore, strings, 2, " §7Speed");
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assert meta != null;
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lore(lore, strings, 3, " §7Size");
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meta.setDisplayName("§c" + name);
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int count;
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meta.setLore(lore);
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try {
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item.setItemMeta(meta);
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count = count();
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} catch (Exception e) {
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count = 0;
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}
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tntCount = count;
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lore.add("§7TNT §8: §e" + tntCount);
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item = createItem(itemType, "§c" + name, 1, lore, special);
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if (special) specialMissiles.add(name);
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}
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private void lore(List<String> lore, String[] args, int index, String tag) {
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if (args.length > index) {
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try {
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lore.add(graph(Integer.parseInt(args[index]), GRAPH_SIZE) + tag);
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return;
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} catch (NumberFormatException e) {
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// Ignored
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}
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}
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lore.add(graph(0, GRAPH_SIZE) + tag);
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}
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}
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private String graph(int index, int size) {
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private String graph(int index, int size) {
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if (index > size) index = size;
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if (index > size) index = size;
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StringBuilder st = new StringBuilder();
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StringBuilder st = new StringBuilder();
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st.append("§8[§e");
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st.append("§8[§e");
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st.append(repeat(index));
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if (index > 0) {
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st.append(repeat(index));
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}
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st.append("§7");
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st.append("§7");
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st.append(repeat(size - index));
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st.append(repeat(size - index));
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st.append("§8]");
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st.append("§8]");
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@ -121,19 +124,18 @@ public class Missile extends SpecialItem {
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}
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}
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private int count() {
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private int count() {
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if (tnt.isEmpty()) {
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EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1);
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return 0;
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BlockTypeMask blockTypeMask = new BlockTypeMask(clipboard, TNT);
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}
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return e.countBlocks(clipboard.getRegion(), blockTypeMask);
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return WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1).countBlocks(clipboard.getRegion(), tnt);
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}
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}
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@Override
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@Override
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public ItemStack getItem(){
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public ItemStack getItem() {
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return item;
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return item;
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}
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}
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@Override
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@Override
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public boolean handleUse(Player p){
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public boolean handleUse(Player p) {
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BlockVector3 dimensions = clipboard.getDimensions();
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BlockVector3 dimensions = clipboard.getDimensions();
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Location location = p.getLocation();
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Location location = p.getLocation();
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BlockVector3 v = BlockVector3.ZERO;
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BlockVector3 v = BlockVector3.ZERO;
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@ -141,11 +143,11 @@ public class Missile extends SpecialItem {
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AffineTransform aT = new AffineTransform();
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AffineTransform aT = new AffineTransform();
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double yaw = (p.getLocation().getYaw() + 360f) % 360;
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double yaw = (p.getLocation().getYaw() + 360f) % 360;
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if(yaw > 45 && yaw <= 135) {
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if (yaw > 45 && yaw <= 135) {
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aT = aT.rotateY(270);
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aT = aT.rotateY(270);
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}else if(yaw > 135 && yaw <= 225) {
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} else if (yaw > 135 && yaw <= 225) {
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aT = aT.rotateY(180);
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aT = aT.rotateY(180);
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}else if(yaw > 225 && yaw <= 315) {
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} else if (yaw > 225 && yaw <= 315) {
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aT = aT.rotateY(90);
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aT = aT.rotateY(90);
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}
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}
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@ -161,16 +163,20 @@ public class Missile extends SpecialItem {
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return true;
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return true;
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}
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}
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public static void init(){
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@Override
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File missileFolder = new File(MissileWars.getPlugin().getDataFolder(), "missiles");
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public boolean isMissile() {
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if(!missileFolder.exists() || !missileFolder.canRead() || !missileFolder.isDirectory()){
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return true;
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}
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public static void init() {
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File missileFolder = new File(MissileWars.getPlugin().getDataFolder(), "default-missiles");
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if (!missileFolder.exists() || !missileFolder.canRead() || !missileFolder.isDirectory()) {
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throw new SecurityException("Missiles could not be loaded");
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throw new SecurityException("Missiles could not be loaded");
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}
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}
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for(File missileFile : Objects.requireNonNull(missileFolder.listFiles())){
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for (File missileFile : Objects.requireNonNull(missileFolder.listFiles())) {
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if(!missileFile.canRead() || !missileFile.isFile())
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if (!missileFile.canRead() || !missileFile.isFile()) continue;
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continue;
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new Missile(missileFile, false);
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new Missile(missileFile);
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}
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}
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}
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}
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}
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}
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@ -19,8 +19,11 @@
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package de.steamwar.misslewars.items;
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package de.steamwar.misslewars.items;
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import de.steamwar.misslewars.Config;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemFlag;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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@ -30,34 +33,58 @@ public abstract class SpecialItem {
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private static final Random random = new Random();
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private static final Random random = new Random();
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private static List<SpecialItem> items = new ArrayList<>();
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private static List<SpecialItem> supportItems = new ArrayList<>();
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private static List<SpecialItem> missileItems = new ArrayList<>();
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SpecialItem(){
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SpecialItem() {
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items.add(this);
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if (this.isMissile()) {
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missileItems.add(this);
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return;
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}
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supportItems.add(this);
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}
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}
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public abstract ItemStack getItem();
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public abstract ItemStack getItem();
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public abstract boolean handleUse(Player p);
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public abstract boolean handleUse(Player p);
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public boolean isMissile() {
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return false;
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}
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public ItemStack createItem(Material material, String name, int amount) {
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public ItemStack createItem(Material material, String name, int amount) {
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return createItem(material, name, amount, new ArrayList<>(), false);
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}
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public ItemStack createItem(Material material, String name, int amount, List<String> lore, boolean special) {
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ItemStack item = new ItemStack(material, amount);
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ItemStack item = new ItemStack(material, amount);
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ItemMeta meta = item.getItemMeta();
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ItemMeta meta = item.getItemMeta();
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assert meta != null;
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assert meta != null;
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meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
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meta.setLore(lore);
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meta.setDisplayName(name);
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meta.setDisplayName(name);
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item.setItemMeta(meta);
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item.setItemMeta(meta);
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if (special) item.addUnsafeEnchantment(Enchantment.PROTECTION_FALL, 1);
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return item;
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return item;
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}
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}
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public static boolean handleUse(ItemStack item, Player player){
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public static boolean handleUse(ItemStack item, Player player) {
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for(SpecialItem specialItem : items){
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for (SpecialItem missileItem : missileItems) {
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if(item.isSimilar(specialItem.getItem())){
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if (item.isSimilar(missileItem.getItem())) {
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return missileItem.handleUse(player);
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}
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}
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for (SpecialItem specialItem : supportItems) {
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if (item.isSimilar(specialItem.getItem())) {
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return specialItem.handleUse(player);
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return specialItem.handleUse(player);
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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public static ItemStack getRandomItem(){
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public static ItemStack getRandomItem() {
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return items.get(random.nextInt(items.size())).getItem();
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if (random.nextDouble() > Config.MissileChance) {
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return supportItems.get(random.nextInt(supportItems.size())).getItem();
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} else {
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return missileItems.get(random.nextInt(missileItems.size())).getItem();
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}
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}
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}
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}
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}
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In neuem Issue referenzieren
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