Fix onFire after Death #13
@ -46,6 +46,7 @@ public class DeathListener extends BasicListener {
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@EventHandler
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@EventHandler
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public void onRespawn(PlayerRespawnEvent e){
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public void onRespawn(PlayerRespawnEvent e){
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Player p = e.getPlayer();
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Player p = e.getPlayer();
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p.setFireTicks(0);
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MWTeam team = MissileWars.getTeam(p);
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MWTeam team = MissileWars.getTeam(p);
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if(team == null)
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if(team == null)
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return;
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return;
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