Update1.0 #11
@ -36,7 +36,6 @@ public class MissileWars extends JavaPlugin {
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private static MWTeam redTeam; //red has South side -> spawns missles towards north
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private static MWTeam redTeam; //red has South side -> spawns missles towards north
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private static MWTeam blueTeam;
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private static MWTeam blueTeam;
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private static FightState fightState;
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private static FightState fightState;
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private static long startTime; //timestamp when the fight starts
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/**
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/**
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* create teams, ect
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* create teams, ect
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@ -45,7 +44,6 @@ public class MissileWars extends JavaPlugin {
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public void onLoad() {
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public void onLoad() {
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plugin = this;
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plugin = this;
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fightState = FightState.WAITING;
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fightState = FightState.WAITING;
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startTime = -1;
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}
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}
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@Override
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@Override
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@ -87,10 +85,7 @@ public class MissileWars extends JavaPlugin {
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if (fightState != FightState.WAITING) // anti dual-call
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if (fightState != FightState.WAITING) // anti dual-call
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return;
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return;
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fightState = FightState.FIGHTING;
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fightState = FightState.FIGHTING;
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startTime = System.currentTimeMillis();
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StateDependent.setupState(fightState);
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StateDependent.setupState(fightState);
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startTime = System.currentTimeMillis();
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}
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}
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/**
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/**
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@ -144,11 +139,4 @@ public class MissileWars extends JavaPlugin {
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return null;
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return null;
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}
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}
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/**
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* @return seconds since start
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*/
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public static int getFightTime() {
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if (startTime == -1) return -1;
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return (int)((System.currentTimeMillis() - startTime) / 1000);
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}
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}
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}
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