From f265408a428c293ab991fa619788eaaa2cfc55d3 Mon Sep 17 00:00:00 2001 From: jojo Date: Sat, 19 Sep 2020 09:19:48 +0200 Subject: [PATCH] SpecialItem.getRandomItem chooses Missiles more often than Support Items --- src/de/steamwar/misslewars/Config.java | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/src/de/steamwar/misslewars/Config.java b/src/de/steamwar/misslewars/Config.java index ff39641..1e8a80c 100644 --- a/src/de/steamwar/misslewars/Config.java +++ b/src/de/steamwar/misslewars/Config.java @@ -48,8 +48,8 @@ public class Config { public static final int ShieldFlyTime; public static final int EndTime; - public static int MissileCount = 4; - public static double MissileChance = 0.7; + public static final int MissileCount; + public static final double MissileChance; static{ File configfile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "config.yml"); @@ -64,12 +64,8 @@ public class Config { ItemTime = config.getInt("ItemTime"); ShieldFlyTime = config.getInt("ShieldFlyTime"); EndTime = config.getInt("EndTime"); - try { - MissileCount = config.getInt("MissileCount"); - MissileChance = config.getDouble("MissileChance"); - } catch (Exception e) { - Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e.getCause()); - } + MissileCount = config.getInt("MissileCount"); + MissileChance = config.getDouble("MissileChance"); ConfigurationSection arena = config.getConfigurationSection("Arena"); assert arena != null;