SteamWar/MissileWars
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Implement reset after win!

Add FightWorld
Dieser Commit ist enthalten in:
yoyosource 2021-10-27 18:14:43 +02:00
Ursprung 3278baf4b3
Commit f014c83e99
4 geänderte Dateien mit 129 neuen und 8 gelöschten Zeilen

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@ -0,0 +1,102 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.misslewars;
import de.steamwar.core.events.ChunkListener;
import net.minecraft.server.v1_15_R1.Chunk;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import java.util.function.ObjIntConsumer;
public class FightWorld {
private static final World world = Bukkit.getWorlds().get(0);
private static final boolean paper = Bukkit.getVersion().contains("git-Paper");
public static boolean isPaper(){
return paper;
}
public static double posToChunk(int pos){
return pos / 16.0;
}
private static int getMinChunkX(){
return (int) Math.floor(posToChunk(Config.ArenaMinX));
}
private static int getMaxChunkX(){
return (int) Math.ceil(posToChunk(Config.ArenaMaxX));
}
private static int getMinChunkZ(){
return (int) Math.floor(posToChunk(Config.ArenaMinZ));
}
private static int getMaxChunkZ(){
return (int) Math.ceil(posToChunk(Config.ArenaMaxZ));
}
public static void forEachChunk(ObjIntConsumer<Integer> executor) {
for(int x = getMinChunkX(); x <= getMaxChunkX(); x++)
for(int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
executor.accept(x, z);
}
public static void resetWorld(){
for(Entity entity : world.getEntities()){
if(entity.getType() != EntityType.PLAYER){
entity.remove();
}
}
World backup = new WorldCreator(world.getName() + "/backup").createWorld();
assert backup != null;
forEachChunk((x, z) -> resetChunk(world, backup, x, z));
Bukkit.unloadWorld(backup, false);
}
public static void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPaper()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
chunk.heightMap.clear();
chunk.heightMap.putAll(backupChunk.heightMap);
for(Player p : Bukkit.getOnlinePlayers()){
ChunkListener.sendChunk(p, x, z);
}
}
}

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@ -88,6 +88,15 @@ public class MissileWars extends JavaPlugin {
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
}
public static void waiting() {
if (fightState == FightState.END) {
fightState = FightState.WAITING;
redTeam = new MWTeam(ChatColor.RED, Config.RedSpawn, "Rot", Config.RedPortalZ);
blueTeam = new MWTeam(ChatColor.DARK_AQUA, Config.BlueSpawn, "Blau", Config.BluePortalZ);
}
}
/**
* call to change fightstate from WAITING to INGAME
*/

Datei anzeigen

@ -23,6 +23,7 @@ import de.steamwar.misslewars.Config;
import de.steamwar.misslewars.FightState;
import de.steamwar.misslewars.MissileWars;
import de.steamwar.misslewars.StateDependent;
import de.steamwar.misslewars.listener.JoinListener;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
@ -38,16 +39,11 @@ public class EndCountdown extends StateDependent {
@Override
public void enable() {
task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::kickPlayer, Config.EndTime);
task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::restart, Config.EndTime);
}
private void kickPlayer(){
if(Bukkit.getOnlinePlayers().isEmpty()){
Bukkit.shutdown();
}else{
Bukkit.getOnlinePlayers().iterator().next().kickPlayer(null);
task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::kickPlayer, 10);
}
private void restart(){
Bukkit.getOnlinePlayers().forEach(JoinListener::join);
}
@Override

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@ -22,6 +22,7 @@ package de.steamwar.misslewars.listener;
import de.steamwar.misslewars.Config;
import de.steamwar.misslewars.FightState;
import de.steamwar.misslewars.MissileWars;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerJoinEvent;
@ -50,4 +51,17 @@ public class JoinListener extends BasicListener {
MissileWars.join(e.getPlayer());
}
public static void join(Player p) {
if (Config.isChallenge()) {
if (Config.RedLeader.equals(p.getUniqueId())) {
MissileWars.getRedTeam().join(p);
} else if (Config.BlueLeader.equals(p.getUniqueId())) {
MissileWars.getBlueTeam().join(p);
} else {
p.teleport(MissileWars.getRedTeam().getSpawn().toVector().midpoint(MissileWars.getBlueTeam().getSpawn().toVector()).toLocation(p.getWorld()));
}
return;
}
MissileWars.join(p);
}
}