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Fix walking to enemy

Dieser Commit ist enthalten in:
Lixfel 2020-07-04 08:40:10 +02:00
Ursprung efdfbaef43
Commit 7fac01c8ab

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@ -2,6 +2,7 @@ package de.steamwar.misslewars.listener;
import de.steamwar.misslewars.Config;
import de.steamwar.misslewars.FightState;
import de.steamwar.misslewars.MissileWars;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@ -26,7 +27,7 @@ public class ArenaListener extends BasicListener {
assert location != null;
if(location.getY() < Config.ArenaMinY){
if(p.getGameMode() == GameMode.SPECTATOR)
if(p.getGameMode() == GameMode.SPECTATOR || MissileWars.getFightState() == FightState.WAITING)
p.teleport(e.getFrom());
else
p.damage(20.0f);