SteamWar/MissileWars
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Fix Missile.lore
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2024-07-22 10:49:12 +02:00
Ursprung 3f5784cecb
Commit 5c23d323d1

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@ -49,7 +49,6 @@ import java.util.Objects;
public class Missile extends SpecialItem { public class Missile extends SpecialItem {
private static final World world = new BukkitWorld(Bukkit.getWorlds().get(0)); private static final World world = new BukkitWorld(Bukkit.getWorlds().get(0));
private static final int GRAPH_SIZE = 7;
private final Clipboard clipboard; private final Clipboard clipboard;
private final ItemStack item; private final ItemStack item;
@ -70,8 +69,8 @@ public class Missile extends SpecialItem {
} }
List<String> lore = new ArrayList<>(); List<String> lore = new ArrayList<>();
lore(lore, strings, 2, " §7Speed"); lore(lore, strings, 2, "§7Speed");
lore(lore, strings, 3, " §7Size"); lore(lore, strings, 3, "§7Size");
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1); EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1);
BlockTypeMask blockTypeMask = new BlockTypeMask(clipboard, BlockTypes.TNT); BlockTypeMask blockTypeMask = new BlockTypeMask(clipboard, BlockTypes.TNT);