Add FightInfoPacketSender
Dieser Commit ist enthalten in:
Ursprung
b0bef0f778
Commit
2d927792e4
75
src/de/steamwar/misslewars/FightInfoPacketSender.java
Normale Datei
75
src/de/steamwar/misslewars/FightInfoPacketSender.java
Normale Datei
@ -0,0 +1,75 @@
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.misslewars;
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import de.steamwar.comms.packets.FightInfoPacket;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.List;
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import java.util.stream.Collectors;
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public class FightInfoPacketSender extends BukkitRunnable {
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private final World world = Bukkit.getWorlds().get(0);
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private final String serverName = Bukkit.getServer().getName();
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private final String gameMode = "missilewars";
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private final String worldName = world.getName();
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private final String blueName = "§3blue";
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private final String redName = "§cred";
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private final int blueLeader = Config.BlueLeader != null ? SteamwarUser.get(Config.BlueLeader).getId() : 0;
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private final int redLeader = Config.RedLeader != null ? SteamwarUser.get(Config.RedLeader).getId() : 0;
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@Override
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public void run() {
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if (Bukkit.getOnlinePlayers().isEmpty()) {
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return;
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}
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if (Config.test()) {
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return;
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}
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int countdown;
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if (FightScoreboard.getStartTime() == 0) {
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countdown = 0;
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} else {
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countdown = (int) ((System.currentTimeMillis() - FightScoreboard.getStartTime()) / 1000);
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}
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List<Integer> bluePlayers = MissileWars.getBlueTeam().getPlayers().stream()
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.map(player -> SteamwarUser.get(player.getUniqueId()).getId())
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.collect(Collectors.toList());
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List<Integer> redPlayers = MissileWars.getRedTeam().getPlayers().stream()
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.map(player -> SteamwarUser.get(player.getUniqueId()).getId())
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.collect(Collectors.toList());
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List<Integer> spectatorPlayers = Bukkit.getOnlinePlayers().stream()
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.map(player -> SteamwarUser.get(player.getUniqueId()).getId())
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.filter(integer -> !(bluePlayers.contains(integer) || redPlayers.contains(integer)))
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.collect(Collectors.toList());
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new FightInfoPacket(serverName, gameMode, worldName, blueName, redName, MissileWars.getFightState().name().toLowerCase(), countdown, blueLeader, redLeader, 0, 0, bluePlayers, redPlayers, spectatorPlayers)
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.send(Bukkit.getOnlinePlayers().iterator().next());
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}
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}
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@ -19,13 +19,13 @@
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package de.steamwar.misslewars;
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import jdk.nashorn.internal.objects.annotations.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.scoreboard.DisplaySlot;
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import org.bukkit.scoreboard.Objective;
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import org.bukkit.scoreboard.Scoreboard;
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import java.text.SimpleDateFormat;
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import java.util.Date;
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import java.util.Objects;
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/**
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@ -41,6 +41,10 @@ class FightScoreboard {
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private static long startTime = 0;
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public static long getStartTime() {
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return startTime;
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}
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static{
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if(scoreboard.getObjective("AAA") == null)
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objective = scoreboard.registerNewObjective("AAA", "BBB", "MissleWars");
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@ -19,6 +19,7 @@
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package de.steamwar.misslewars;
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import de.steamwar.comms.packets.FightInfoPacket;
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import de.steamwar.comms.packets.TablistNamePacket;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.*;
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@ -139,9 +140,6 @@ public class MWTeam {
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p.setDisplayName(color + p.getName());
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if (MissileWars.getFightState() == FightState.WAITING && !enemy().players.isEmpty())
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MissileWars.startRound();
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if (!Config.test())
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Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), () -> new TablistNamePacket(SteamwarUser.get(p.getUniqueId()).getId(), color + p.getName()).send(p), 5);
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}
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public void leave(Player p) {
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@ -161,9 +159,6 @@ public class MWTeam {
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sbteam.removePlayer(p);
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if (players.isEmpty() && MissileWars.getFightState() == FightState.FIGHTING)
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MissileWars.end(WinReasons.NO_ENEMY, enemy());
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if (!Config.test())
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new TablistNamePacket(SteamwarUser.get(p.getUniqueId()).getId(), "§7§o" + p.getName()).send(p);
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}
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public void invitePlayer(Player p) {
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@ -84,6 +84,8 @@ public class MissileWars extends JavaPlugin {
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CustomItem.init();
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StateDependent.setupState(fightState);
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Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
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}
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/**
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@ -163,10 +165,6 @@ public class MissileWars extends JavaPlugin {
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}
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}
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public static void spectateJoin(Player p) {
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p.teleport(MissileWars.getRedTeam().getSpawn().toVector().midpoint(MissileWars.getBlueTeam().getSpawn().toVector()).toLocation(p.getWorld()));
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}
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public static void leave(Player p) {
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MissileWars.getBlueTeam().leave(p);
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MissileWars.getRedTeam().leave(p);
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@ -19,12 +19,9 @@
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package de.steamwar.misslewars.listener;
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import de.steamwar.comms.packets.TablistNamePacket;
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import de.steamwar.misslewars.Config;
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import de.steamwar.misslewars.FightState;
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import de.steamwar.misslewars.MissileWars;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.PlayerJoinEvent;
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@ -46,12 +43,7 @@ public class JoinListener extends BasicListener {
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} else if (Config.BlueLeader.equals(e.getPlayer().getUniqueId())) {
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MissileWars.getBlueTeam().join(e.getPlayer());
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} else {
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if (!Config.test()) {
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Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), () -> {
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new TablistNamePacket(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), "§7" + e.getPlayer().getName()).send(e.getPlayer());
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}, 5);
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}
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MissileWars.spectateJoin(e.getPlayer());
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e.getPlayer().teleport(MissileWars.getRedTeam().getSpawn().toVector().midpoint(MissileWars.getBlueTeam().getSpawn().toVector()).toLocation(e.getPlayer().getWorld()));
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}
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return;
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}
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